Overview

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HEYYYY

Buckle up everyone, this is gonna be a bumpy ride.

Isle is such a great game, I recommend you check it out on roblox and play it.


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Just a little overview of the Isle and the factions/groups in this novel.


Sector Alpha-Sierra-Seventeen - 

Sector Alpha-Sierra-Seventeen - 

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Sector AS17 is the 17th Isle simulation "server" created

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Sector AS17 is the 17th Isle simulation "server" created. It is currently the longest lasting Isle simulation "server", having never been merged with another "server". Subjects of AS17 pride themselves in killing B-Corp officials and guards who are transported to their Sector, which resulted in the AS17 population being heavily armed. Even without the guns and weapons from the murdered personnel, the group had already rifled through the Isle's bunker, military post/camp, and lab facility. Many of the Subjects were former military personnel - Echo, Vic, and Crow to name a few, helped train other AS-17 members to ward of guards and the creature that stalks the Isle. This tightly knit group will prove a strong adversary to Alpha Squad.

Echo (middle w/ sunglasses, selfie taker) - A squad leader of AS17's "security force". This battle-hardened German somehow resisted the mind-wiping chip placed in their physical bodies. She uses the Heavy Rifle. Good friends with Nora, Crow, and Vic.

Vic (not pictured) - A ghost in their own sense. Uses the suppressed rifle and makeshift cloak. They, in their life in the physical world, was a ENT(ears, nose, throat) surgeon. They are the resident medic for AS17. Constantly called 'Doc'. Has a crush on Nora.

Nora (Far right flipping off, girl with peace sign) - This girl will never follow orders. This Assault Shotgun wielding badass takes guerrilla warfare to a whole new level. Though some jokingly call her insane, her intellect makes us for her questionable morality and decisions.


The Mercenaries -

The mercenaries are a group of elite, trained killers sent to the Isle to take care of the "vermin" problem

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The mercenaries are a group of elite, trained killers sent to the Isle to take care of the "vermin" problem. These guys have some rivalries, but are comrades more or less. There are two groups of Mercs, known as Alpha Squad(or simples Mercs), and Bravo Squad(Elite Mercs). The squad pictured above is Alpha Squad.

Commander (far left) - The leader of Alpha squad. A master of close-quarters combat, this officer uses his combat shotgun to decimate foes in close ranges. Good friends with Gunner and shares animosity with Spotter for each other.

Medic (Next to Sniper and Commander) - The team's wellbeing relies on this stubborn man. Medic despises Sniper's recklessness, and chides the man often for constantly coming to him to be patched up. Possibly considered the outcast of the group, Medic doesn't give anything other than a professional relationship to his comrades. He takes meticulous care over his SMG.

Gunner (far right) - The light machine gunner holds his family and his LMG close to his heart. He keeps a small photo of his wife and two kids in his check pocket at all times. Considered the voice of reason within the squad, it is usually Gunner who breaks up fights, though he himself sometimes has to be dragged away from a brawl.

Sniper (middle) - This small lanky fellow is the resident prankster of the Mercs. In a relationship with Spotter, this wielder of the scoped rifle packs a punch, moth physically and mentally. Half of the time, the entire Alpha squad, including his lover, want to throw him off of a cliff. That bald bitch-

Spotter (Next to Sniper and Gunner) - The down-to-Earth, flat, and deadpan merc is known as Spotter. The battle rifle user has been vying for Commander's position for years. The animosity the two share for each other is palpable - almost any conversation between the two ends in a fight.


THE ISLE AND IT'S PAST

The Isle project was created to keep the human race away from the world while it healed from one 7th of it's population being killed from nuclear fallout. B-Corp was in charge of rounding up the rest of the human population and brought them into giant facilities. Many would be killed for not cooperating.

Isle "Servers" or Sectors are separate yet identical Isle simulations. 24 subjects are sent into each Server/sector, and every 6 days, all threats and items in the server reset, except the ones used my Islanders. The Islanders are usually slaughtered by their own curiosity, killed by themselves, others, or the creature haunting the Isle.

Every year, a server that has less than 10 people merges with another lowly populated server. these merges usually cause wars between the two groups of people, furtherly depleting the human race. Servers that are completely empty are temporarily or permanently deactivated. 

Many speculate what the alterior motive for the project was. Was it to slowly kill out the human race? Was it to kill off the weak and let the strong rule? Whatever it's design or duty the project was to fulfill, it failed, causing Alpha and Bravo squad to be released across the Servers.


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The Elite Mercenaries will have an appearance eventually and will be given a proper intro, but for now I feel like this is enough.


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