ℍ𝕠𝕒𝕣𝕕 𝕚𝕟𝕗𝕠

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Hoard of the dusty storms:
The hoard lives on the land, where it is sandy with rocky cliffs, and a few palm trees littering the island, the stretch of the land is wide and big, that hold no grassy places, just sand, and small sand dunes, in the far south near the water is a hidden rocky cliff, on the north there is a sand dune bigger with a protruding fang of bones that homes bark on the palm trees and the leaves, with some prey, there's a makeshift circle pond around it, where they hope the bone grow to a tree.
Their camp is the hidden rocky cliff where the bottom splits into a cave with the sides dug out as dens, one den is bigger and is.called the meeting circle, where important talks are held.

Hoard's prey:
Marine iguana (2 cat takedown mostly because it is speedy, 4 apprentice takedown)
Land iguana (same as marine one)
Blue/red footed booby (4-6 cat takedown, 7-9 apprentice takedown)
Quokka (1 cat takedown, 2 apprentice takedown)
True crabs (1 cat takedown, 1 apprentice takedown)

Hoard's predators:
Komodo dragons (10-14 cat takedown, injuries are likely no cat will come back unscathed)
Scorpions (1 cat takedown, though the cat will likely be poisoned by the sting, I will spin a dice 1-4 your cat must be poisoned, 5-6 will be lucky)
Island foxes (half of clan cats of course, death and injury will be visible)
Hawks (20-21 cat takedown, injuries will be present and a death might show up to one cat)
Western diamondback rattlesnake (0, do not attempt, you will die, listen to the warning and back off)

Beliefs:
The fang of bones is the main cat they believe in, known as the Mother of Prime, a giant cat that died to give the sand of her blood to her creation, and trees with prey as a thank you gift, though the predators, were a story told, that Mother of Prime had a evil sister that was jealous so she made shadows take form of the predators to terrorize the hoard.  The sister was called, Queen of Destiny, as she lived thanks to her reign that was promised to her. So now evil cats are called promises, as good cats are called Humblers. Humblers live in a grassy oasis with plentiful of food and adventures, the bad cats live in a place called, dune, a big ol' sand dune that stretches, no food or water is seen just a bleak sand dune. How they communicate is by taking a piece of the bone and eating it, though this practice is for the gazes, cats that get reborn are called Primers.

Roles:

Leader cats watch over the hoard and oftentimes goes to the front lines to help out (200+ moon till death)

Second commander are cats that follows the leader and do personal work for them, must had a litter of kits or bared a litter of kits and trained 20 cats in a lifetime (187+ moons)

Head council are 6 cats that are the leaders, they must all be in on the same page of punishments and ceremonies, they must be called the head, and be called by the last part of their name (ex: Sand that spreads on ground (ground)) (130+ moons-death)

Gazes are 10 cats that stay at the fang, and go back once something important happens (155 moons and up)

Healers are cats that heal the hoard, they also have 16, ten healers are personal healers for the head council and the second command and leader as the rest is the public

Attackers are basically like the fighters of the school cats, though they are mostly water trained to attack, as they actually were stolen kits from the school (15-elder age)

Land attackers are cats that attack from the land, using sharpened bones to attack the water cats, they mostly hide a few feet away from the water (15-elder age)

Builders are cats that make changes to the hoard when it sees fit, they also make defensive mechanics to the hoard by the crabs shells (67-elder age)

Prey catchers/gatherers are hunters that hunt and gather things for healers they often do not fight (16-elder age)

Prey catchers/healers care are cats that catch but learned how to heal, they often times stay with the gazes to keep them well (16-elder age)

Learner's are cats that are young and learning the way of the rank they are learning from, they have the suffix of sprout (6-14 moons)

Den watchers are cats that watch over primlings, and the parents, and the elders (14-elder age)

Primling are what kits are called, they have the suffix prime, third moon they open eyes, fifth moon eyes go to the actual color(new-born - 6)

Parents are cats that care for the Primlings (23- elder age)

Poets are old cats that now tells stories of olden times and the history (190+)

Terminology:
Glowers: The term for the school cats
Non glowers: the stolen cats of the school are called these
Mother of Prime:the term for the main cat of life
Beacon:The place Humblers live in
Humblers: Basically starclan cats
Dune:A place where Promises live in
Promises:Evil cats that did bad
Primers:Reborned cats (Gazes greet them)
Primlings:kits

Hoard's rules:
The leader must have trained 20+ cats, and pass a test of endurance in the wild with the gazes
Second commander must have trained 20+ learners
Head of council must have all knowledge of all ranks and be able to protect the leader and second commander
Gazes must visit the hoard once a message comes from the Humblers or the mother herself, if not they must have stomach ripped to retrieve the fang and denied a mourning moon
Cats that betray the hoard must die or be exiled
Healers cannot mingle with the higher ranks, they must not have a desire to bear or have kits

Naming system:

They use tribe names when older though as learners and primlings they use prefix/suffix
Ex:
Rain'prime
Rain'sprout
Rain that floods the ground in dawn 

᭙ꪖꪜꫀక ꪮᠻ ꪶꪮకᡶ ᨶꪖᡶక || A warrior cat underwater themed rpWhere stories live. Discover now