Power: Preperation: In the start of the trial the hunter sees 6 auras aroumd the map after going to them press the interaction button to pick it up
Thermal sight: When picked up the hunter sees the auras of ever survivor and generator for 25 seconds
(Once on cooldown the mask will disappear)Blaster: When picked up pressing the secondary action button will allow the hunter to aim and pressing the action button making the hunter fire if
the blast hits a survivor they become injured and gain the deep woulds effect
If the blast hits a generator the generator will explode losing 15% progression
(After firing 3 times or being hit by a pallet the blaster will disappear)Cloaking: when picking up this press the action button to become cloaked
When cloaked the hunter cant break pallets, generators,or breakable walls
(After 45 seconds or being hit by a pallet the tech will break)Disk: after picking this up hold the secondary action for 5 seconds for tge hunter to throw the disk 6 meters away any survivor that comes near the disk will have it follow the for 35 seconds if caught the survivor will become injured or downed
(After the 35 seconds or injuring the survivor the disk will disappear)Spear: after picking this up hold the secondary action to have the hunter aim the spear and releasing the button causes the hunter to throw the spear 16 meters forward any survivor hurt by the spear will become downed and any pallet and breakable wall will become destroyed
Perks:
Anytime:After hooking a survivor every survivor sees a fake aura on 1,2,3 diffrent hooks for 20,40,60 seconds
Hex Nuke:When a generator reaches 90% the generator will explode dropping it to 30,20,10%
After the explosion this hex will breakSilent but deadly: After hitting a survivor you are undetectable for 10,15,20 seconds,you can see every survivor that is healthy for 8 seconds, and every healthy survivor gain the exposed effect for 14 seconds
Mori:The Hunter puts his hand in the back of the survivor pulling out the survivors skull and spine