The King of Fighters Storyline/Lore!

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This Chapter will Cover The King of Fighters Storyline between KOF 94 to 15!

Information

The King of Fighters (ザ・キング・オブ・ファイターズ), officially abbreviated as KOF (ケーオーエフ), is the most famous and prominent series of fighting games by . Its claim to fame is the large cast of characters and the innovative "team" system, with both original designs and characters from other SNK games.

The series was originally developed for SNK's Neo Geo video game systems, which would continue until SNK retired the Neo Geo completely in 2004.

For the next few games, the arcade platform Atomiswave would be used, and later the Taito Type X2. 

 Aside from this, ports of the arcade games and original The King of Fighters games have been released for the various consoles of then and now, such as SNK's own Neo Geo Pocket, The Game Boy Advance, The Sega Saturn and The Dreamcast, and The Playstation and Xbox series of consoles, and even the N-Gage, among others. 

The latest main game in the series, The King of Fighters XV, was announced in the finals of EVO 2019, and was released on February 17, 2022, for PlayStation 4/5, Xbox Series X/S, Windows 10, Steam and Epic Games (PC).


The first game in the series,The King of Fighters' 94 , was released by SNK in August 25, 1994 for the arcades. The game was designed to be a dream match of characters from the company's various arcade titles, particularly Ikari Warrior, Art of Fighting, and Fatal Fury, Psycho Soldier. 

The success of the game lead to SNK to release yearly installments of the series and numbered the games for the year they were released. With yearly sports games, each new version is meant to be an "update"; SNK did differently, making each year unique with new rules and a constantly changing character rosters even to this day. By the year of 2004, SNK abandoned yearly releases of the series and usually numbered future games in a more traditional manner: the first main series game released as such was The King of Fighters Xi.

In 2004, SNK produced the first 3D installment of the series, KOF: Maximum Impact. The game and its two sequels use an alternate story for characters and settings from previous games of the series, leaning more towards the South Town-based series like FF and AOF

The producer of the Maximum Impact series, Falcoon, stated that the Maximum Impact games are in a different canon from the original series of games.

The King of Fighters tournament, the namesake of this series, actually originated in Fatal Fury, a classic SNK fighting game that predated the KOF series. 

The Later Art of Fighting was centered around an earlier iteration, featuring typical sponsor Geese Howard in in a younger self.

The King of Fighters games have had a number of villains as their individual end bosses. The first of these was Rugal Bernstein in '94 who had a tendency to submerge his defeated foes in liquid metal, turning them into grisly trophies commemorating his victories.


During the Orochi saga, Orochi is introduced as an ominous force from ancient times bent on revenge on those who imprisoned it and was aided by his heralds. 

In later games, a mysterious cartel called NESTS attempts to kidnap and succeeds in cloning Kyo Kusanagi in hopes of using his power to take over the world.

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