Bio

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[ACCESSING DATABASE]
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[WELCOME TO AGENCY ARCHIVE]
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{Enemies}
{Weapons}
{Projects}
>{Agent team archive}<
{Equipments}
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[AGENT TEAM ARCHIVE]
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{Agent team Death's grasp}
{Agent team Ghosts}
{Agent team Echo}
>{Agent team Wolvenpack}<
{Agent team Wardens}
{Agent team Delta}
{Agent team Saints}
{Agent team Atlas}
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[ACCESSING TEAM FILE PLEASE WAIT...]
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[Name: Y/N L/N
Codename: Cd/n
Age: 16
Height: 6'0
Weight: (depends on you)
Date of birth: [Redacted]
Place of birth: [Redacted]
Acquaintance: [Redacted]
Family members: [Redacted]
Address/Homeworld: [Redacted]
Appearance: [Redacted]

Background: Agent team Wolvenpack investigated a crash site near Ulaycon facility site-19 on Eden-227, [Redacted] on August 07, 20xx 10:37 PM, the Ulaycon dropship was heavily damage upon closer inspection by claw marks multiple equipment was damaged and the fuselage was leaking both pilots dead except a Ulaycon death squad member, the armour is battered with scorch marks and claw marks on every crook and cranny of the armor almost making it unrepairable, the surviving death squad member bloodied and bruised having fractured arm, crippled, and artery damage survived miraculously and accepted to be a part of the agency under the Wolvenpack team and the youngest member of the agency.

Status: M.I.A (Missing in Action).                    ]


[Weapon loadout]

Primary: Ulaycon Anti-Material Cannon (U.A.M.C-20 ver. II)

[Weapon Stats]•Limb_Lethality = 150•Headshot_Lethality = 420•Rounds_Per_Minute = 600•Effective_Recoil = 190%•Firearm_Inaccuracy = 75%•Semi_Automatic = True•Mag_Capacity = 5•Ammo_type = 20mm SAPHEI (Semi-armor-piercing High Explosive Incendiary), A...

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[Weapon Stats]
•Limb_Lethality = 150
•Headshot_Lethality = 420
•Rounds_Per_Minute = 600
•Effective_Recoil = 190%
•Firearm_Inaccuracy = 75%
•Semi_Automatic = True
•Mag_Capacity = 5
•Ammo_type = 20mm SAPHEI (Semi-armor-piercing High Explosive Incendiary), APDS (Armour-piercing Discarding Sabot)

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Built-in targeting system - Able to calculate the wind direction and how far the enemy is it also has a thermal and night vision.

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Adjustable barrel - For more medium-long range encounters and easy carry capability while also for C.Q.B due to the small barrel.

(Caution! C.Q.B is NOT recommended PLEASE! Early versions of the U.A.M.C-20 had multiple accidents using this for C.Q.B by hitting friendlies/civilians behind walls during operation.

Accidents: 13                                                       )
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Built-in recoil system - To lessen the recoil of the 20mm cannon and can be fired without the support of a bipod or any elevated surfaces.

(Caution! continues fire is NOT recommended even with the Built-in recoil system as it can result in fractured arm and dislocated shoulder only fire 1 time every 2 seconds.

Accidents: 3                                                          )
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(Fan made weapon not real in the decaying winter verse!)


Secondary: MCX virtus

[Weapon Stats]•Limb_Lethality = 19•Headshot_Lethality = 50•Rounds_Per_Minute = 800•Effective_Recoil = 15%•Firearm_Inaccuracy = 60%•Semi_Automatic = False•Mag_Capacity = 30•Ammo_type: = 5

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[Weapon Stats]
•Limb_Lethality = 19
•Headshot_Lethality = 50
•Rounds_Per_Minute = 800
•Effective_Recoil = 15%
•Firearm_Inaccuracy = 60%
•Semi_Automatic = False
•Mag_Capacity = 30
•Ammo_type: = 5.56×45mm NATO.300 AAC Blackout


Sidearm: STI DVC Limited Custom

[Weapon Stats]•Limb_Lethality = 15•Headshot_Lethality = 42•Rounds_Per_Minute = 600•Effective_Recoil = 30%•Firearm_Inaccuracy = 90%•Semi_Automatic = True•Mag_Capacity = 20•Ammo_type: 9x19 parabellum

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[Weapon Stats]
•Limb_Lethality = 15
•Headshot_Lethality = 42
•Rounds_Per_Minute = 600
•Effective_Recoil = 30%
•Firearm_Inaccuracy = 90%
•Semi_Automatic = True
•Mag_Capacity = 20
•Ammo_type: 9x19 parabellum


Melee: military machete

[Weapon Stats]Lethality = 14 on first 2 swings, 28 on final swing56 Damage TotalStrike_Lethality = 45Weight_Light_Swing = 50%Weight_Heavy_Swing = 50%Effective_Range = 150%Wounding_Level = 175% (Tier 3 Bleed)

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[Weapon Stats]
Lethality = 14 on first 2 swings, 28 on final swing
56 Damage Total
Strike_Lethality = 45
Weight_Light_Swing = 50%
Weight_Heavy_Swing = 50%
Effective_Range = 150%
Wounding_Level = 175% (Tier 3 Bleed)

[Equipments and utilities]

Throwing knife
•Tear gas
•H.O.L.O emitter
•Ballistic dagger

[Augmentation/s]
•Survivalist (Experimental)

Pros:
• Gain 3 more traits of your choice with it's enhanced versions.

•???

Cons:
•None

Traits:
•Impatient - [Gains 15% more movement speed.]

•Methodical - [Deal 15% more melee damage.]

•Calm [Increases max stamina by 75%]

[Experimental attributes]
•Tormented (Enhanced) - [Max health increased by 40%.]

•Dependable (Enhanced) - [Receive 25% less damage.]

•Survivor (Enhanced) - [Restore 5 health every 10 seconds.]

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