FNAF 2

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Game play:

This is the only playable night in the mobile demo, as well as one of two playable nights on the PC demo. It introduces players to the new mechanics of the game, such as the Flashlight, Freddy Fazbear Head, and Music Box, as well as familiarizing them with the new locations and animatronics such as Toy Freddy, Toy Bonnie, Toy Chica, and The Puppet.

Cutscene:

Upon entering the game for the first time, a short cutscene will occur. The player looks out in front of them, presumably through the eyes of Freddy, at a dark room resembling the Dining Area from the first game. The player can move their mouse to the left and right sides of the screen to pan; panning left brings Chica into view and panning right brings Bonnie into view. After a while, the screen flickers and cuts out in a way similar to that of the Death Minigames, before finally going black with the word "err" in the top left corner. There is a chance that a sound akin to a mixture of radio static and the Freddy Fazbear Head's sound will play while showing a half-lighted Freddy head.

Lore:

The original animatronics from the first game are kept in the restaurant initially as backup suits, but once again roam the facility at night along with their newer counterparts. FNAF 2 goes into more detail about the aforementioned murder of five children that was explored within the first game, telling the lore via Atari-style mini-games. The perpetrator of these crimes is depicted as a sinister and gaunt purple figure, earning him the moniker of Purple Guy for most of the franchise's story. Following the murderous intent displayed by the newly introduced animatronics in the title, the game ends with them being decommissioned in favor of the classic characters that dominate the first game.

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⏰ Last updated: Mar 23 ⏰

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