•𝕻𝖗𝖔𝖑𝖔𝖌𝖚𝖊•

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the fall of the dead.

(A Lockwood and Co. fanfiction)

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Everyone she has ever loved has met a devastating end, her sister being the only exception. Driven by a fierce desire to protect her, she masks her torment with a smile, a facade that hides the darkness within.

Despair follows her every step, and nightmares plague her mind, yet she walks through life with grace, as if bearing the weight of her past makes her stronger. When she meets him, a flicker of hope ignites amidst the shadows.

As she works for an unorthodox and reckless agency, Amelie learns more about her Special Talent, and her Psychic Talent, Touch, flourishes. Having George and Lucy as her supposed younger siblings brings out emotions she hasn't felt in years, while her bond with Anthony brings her the strength to endure.

Will Amelie bury her tragic past deep within her heart, continuing to wear her saintly smile? Or will the weight of her secrets ultimately drag her down? Can she live for her sister whilst simultaneously discovering her right to happiness as a vibrant teen?

Delve into 'the fall of the dead.' to uncover its secrets. The latest installment, Volume 1: The Encounter, is now available.

!Disclaimer! All the rights belong to Jonathon Stroud, the author of the original Lockwood and Co. books and series. I own the plot featuring Amelie Rivers (the protagonist) and the other new characters.

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The Problem

"Hunt or be Haunted"

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Definition:

The Problem is the term used for the massive issue of hauntings by ghosts in the British Isles. Hauntings happen almost exclusively at night.

The Problem began around four decades before Amelie Rivers was born.

The problem first arose with a wake of unexplained deaths, culminating with the first newspaper reports of ghosts on Sunday, 20 February, 1973 (according to a calendar, it should be Tuesday). At the time, there were only about 200 reported deaths in history attributable to ghosts. The spread of the Problem quickly resulted in a economic shock, particularly in the crash of technology stocks and the stunting of technological development. It was quickly discovered that Talented youths could sense ghosts, but the Problem nevertheless escalated, with over 1.5 million deaths by 2015 and the total continuing to rise at an escalating rate with each year on.

The timetable of the Problem is pushed forward somewhat within the television series to set the events seen within the episodes more-or-less in the present day as of the time of the show's broadcast. As such, certain technology such as VCRs and computers exist, but in a primitive state, despite apparently being absent within the world as depicted in the original novel.

History:

The first successful removal of a ghost was done by Marissa Fittes, a skilled listener, and Tom Rotwell, who had the Talent of Sight. They rose to fame with their skill in handling spirits.

Eventually,agencies were formed to control the Problem. DEPRAC, or the Department of Psychic Research and Control, was founded to learn about and find new ways to control the Problem and monitor the agencies.

Many discoveries were made and large corporations rose to prominence as results of the Problem. Two such corporations are Fairfax Iron , that manufactures chains and seals to contain or keep away ghosts, Sunrise Corporation, that produces flares and seals and other products to deal with the Problem. Those and others companies that positioned themselves as working to a solution of the Problem became big and rich in the following decades.

Defences:

Companies made to defend against the Problem are rich and popular among Visitor defenses. Visitor defenses include silver, iron, and salt. Things like lavender and running water are also said to deter the otherworldly spirits, although nearly not as effective as the others. Products like Greek Fire, or Magnesium Flares, are made of almost all known and popular Visitor defenses, like salt and iron filings.

Other materialistic defenses against ghosts include: a curfew to help commoners stay safe during nighttime, ghost-lamps, rapiers (the official weapon of agents), salt bombs, and salt guns.

People (living) also defend against ghosts. People like Sensitives, Agents, and Night-watch children have a certain Talent. The three Talents are Listening, Touch, and Sight. Listening is the act of yes, listening to the voices and other "sound effects" included in hauntings. Sight is the ability to see Visitors clearly, as well as death-glows. Lastly, the gift of Touch makes people feel as if they are at the scene of the psychic trauma imprinted on an object. This can be emotional residue, voices, sounds, or any other sensations. Touch isn't only triggered by Sources: there are many circumstances where Lucy touches floorboards, panels, tables, and other seemingly random objects and is able to pick up sensations from them. Agents are people who fight and destroy the Sources of ghosts for a living. Night-watch children are children between the ages of 7 and 13 who have a Talent and defend a private area for an amount of money. Sensitives are people who, even though they have a Talent, do NOT defend against Visitors or fight them, instead they are hired to find out if a portion of land is haunted.

Read more about it in the actual novel written by the great Jonathon Stroud, God of the supernatural world. You can also directly visit this link to start reading from the first chapter:

https://lockwoodandco.fandom.com/wiki/The_Screaming_Staircase#Part_I:_The_Ghost

For the TV series adaptation:

https://lockwoodandco.fandom.com/wiki/This_Will_Be_Us#Plot

(The content for The Problem was taken from the Lockwood and Co. fandom wiki, all the credits and rights go to that website.)

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