Terms

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Terminology unlocked as of the story:

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Out of Canon World Status Effects:

Jacked! - A status effect involving one losing their will and trait temporarily or permanently. Those who have been jacked directly serve under the Timeline Jackers.


Burning - A permanent tick damage status effect. Acts like a poison debuff but it will only go away after water is applied.


Blightened - Gradual health degeneration over time, decreased vision, and reduced stamina regeneration. Use of an antidote or spend time in a safe zone.


Trigger - After losing 75% of your hp in 1 hit, the receiver will gain enhanced vision, boosted accuracy and a slight speed buff. The receiver will have tunnel vision for 3 minutes following the Trigger status condition. Exclusive to Scavengers.


Zero - The entity enters a state of extreme mental and physical depletion, often as a result of pushing their limits too far without proper rest or resources.


Haha!! Get Prankd!- Challenge involving getting every debuff at one

Basic Status debuffs:

Severe Fatigue: Movement speed is drastically reduced, making the player slower and more vulnerable.


Critical Weakness: Melee and ranged attack damage are significantly decreased.


Cognitive Impairment/Disability: Slower reaction times and impaired decision-making, represented by delayed ability activation and a chance of actions failing or being misdirected.



Blurred Vision: The screen becomes partially obscured with a blur effect, making it harder to see enemies and navigate the environment.



Stamina Drain: Stamina does not regenerate naturally, and using stamina-dependent actions (running, jumping, attacking) depletes it rapidly.



Health Degeneration/bleed: Slow but continuous health loss over time, representing the entity's body breaking down under the strain.

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