Chapter 3: Training For The Best

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*As Valt runs screaming -*

Valt: AHHHHHHHH-

*... As I was saying. As Valt runs screaming-*

Valt: AHHHHHHHHHHH

*... AS VALT RUNS SCREAMING TO GET TO HIS TRAINING SPOT-*

Valt: AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

*...You know what... I think you know where this is going...*

Valt: AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH *He jump to a short bridge and start training*

*After a straight hour of training, Valt came back to his house, tired, so he went to sleep without eating*

*The next day, He forgot to set his alarm, so he went running to the Mall Tournament and signed up*
(The Arena is outside)

*Tournament Rules: A Rider should have at least fought another Rider once to participate. 2 Riders should always play fair. You cannot yourself line-out unless you got hit or you hit your enemy*

*Tournament Scores:*
*Line out finish - It cost 1 point, which were a Rider got out to the Arena Line*
*Burst Finish - It costs 2 points, which when the Rider got hit hard enough, they will explode, but dont worry, the explosion won't kill the user but will make a short minor injury that only took 1-3 minutes before recovery*

*Common moves:*

*Burst Critical Strike - It's a move that will only activate when the opponent is one more hit away from bursting*

*Super Strike - It's a move that can assist Burst Strike, Being a move that can hit hard on the opponent, it only works when the opponent is not near to bursting*

*Advance Move:*

*Spoilers*

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