Chapter 64: Evolution Completed

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It was done!

It really could be done!

It was just spending more points!

Fang Heng was ecstatic.

"Consume! Speed up the transformation and remove the parasitic state!"

[Hint: You have spent 3000 survival points and 100 evolution crystal fragments to quickly complete the parasitic enhancement of the zombie clone.]

[Hint: Your zombie clone has removed all the negative states caused by the parasite.]

"Hiss Hiss Hiss!!"

The vines that were originally surrounding the zombie spread out.

The corpse vines lost their desire to attack the evolved zombie clone.

After the evolution, the zombie clone did not look much different.

However, if one looked carefully, one could still see that there were tiny sprouts faintly appearing under the skin of the zombie clone.

Fang Heng immediately opened the zombie attribute to check.

Creature: Zombie (clone).

Level: 9

HP: 1,078/1,078

Strength: 5.4

Agility: 4.9

Physique: 5.4

Will: 2.5

Perception: 7.5

Intelligence: 2.5

[Basic skills]

Skill: Zombie body.

Skill description: Activated passively. Not affected by most mental spells, not affected by most diseases and viruses, does not possess mental strength, does not possess mental strength, does not possess energy and has an additional 300% increase in HP. (Description: The zombie clone does not possess the ability to infect).

Skill: Corpse vine armour.

Skill description: Activated passively. The zombie clone will gain an additional 300% of basic HP, an additional 1% of maximum HP recovery rate per second and an additional 30% damage reduction upon receiving physical damage.

Skill: Corpse vine entanglement.

Skill description: When engaged in close combat, there is a chance to trigger the corpse vine entanglement skill, causing the opponent to enter an 'entanglement state'.

Additional description: The successful judgement of entanglement and the judgement of escape are related to the basic attributes of both parties.

Additional description: After the judgement of entanglement is successful, the entangled target cannot move and the zombie can absorb the HP of the entangled unit every second.

Additional description: The HP absorbed is related to the basic attributes. (This effect is ineffective against non-living beings.)

"Awesome!"

The corpse vine entanglement and the corpse vine armour were undoubtedly extremely effective skills!

With the addition of the corpse vine armour and the original zombie skill, Fang Heng's zombie clone now had a 700% increase in basic HP, a 30% reduction in physical damage and a 1% maximum HP recovery every second...

An explosive increase in HP! An explosive increase in resistance!

With over 1,000 HP and a 30% reduction in physical damage, even a shotgun would not be able to kill it!

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