Ever since the destruction of the House of Hope and the corruption of the Isle of Light, the air around Sky City had thickened with a malevolent presence. The once clear skies were now tinged with a sickly, grayish hue, a constant reminder of the taint that had spread through the land. The corruption and plague that lingered in the atmosphere forced the citizens of Sky City, including the warriors of the House of Loyalty, to wear specially constructed masks. These masks, crafted by the finest engineers and artisans, were not just a tool for breathing but a lifeline that kept the inhabitants alive.
The House of Loyalty, perched high above the clouds in Sky City, had always been known for its steadfastness and unity. But recently, it had become a shadow of its former self. Internal conflicts and deep-seated grudges had begun to tear the house apart even before the psychosomatic death curse had swept through the land. The warriors, once known for their unbreakable bonds, now eyed each other with suspicion and resentment.
The grand halls of Sky City, once bustling with the disciplined footsteps of loyal soldiers, now echoed with an eerie silence. The warriors went about their duties with a sense of detachment, their eyes hollow behind the protective lenses of their masks. The air they breathed was a constant reminder of the corruption that had seeped into their lives, a slow poison that threatened to destroy everything they held dear.
Amid this turmoil, there were whispers of a new threat. The Isle of Light, once a place of refuge and purity, had become the source of the very corruption that now plagued the skies. The warriors of Loyalty knew that they could not afford to ignore this threat, but their internal divisions made it difficult to mount any meaningful defense.
Gangs roamed the once orderly streets, each vying for control of the city's dwindling resources. These gangs, formed from the remnants of the fractured House of Loyalty, no longer held any allegiance to the ideals they once fought for. Instead, every individual supported his or her faction, caring only for personal gain and the protection of their interests. The sense of community that had once bound Sky City together had been replaced by mistrust and fear.
The Citadel of Loyalty, once a bastion of strength and a gathering place for the most honorable warriors, now served as the headquarters for the most powerful gang in the city. This gang, led by a ruthless warrior named Varus and his right-hand man Aiden, had managed to seize control of the citadel through sheer force and cunning. Varus was a former high-ranking officer of the House of Loyalty, known for his brutal tactics and unyielding nature. Under his rule, the citadel had become a fortress of oppression, where loyalty was demanded through fear rather than earned through respect.
The streets below the citadel were patrolled by Varus's enforcers, who exacted harsh taxes from the remaining citizens and crushed any dissent with an iron fist. The citizens of Sky City, once proud and free, now lived in constant fear, forced to choose sides in a conflict that had no end in sight.
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"We cannot continue like this," said one of the elders, his voice strained. "The corruption is spreading, and our people are losing faith."
"Faith?" Varus scoffed. "What good is faith when our own warriors turn against each other? We are no longer the House of Loyalty. We are a house divided, and that division will be our downfall."
A third voice, Aiden who had been quietly listening for some time spoke calmly but firmly. "The Isle of Light must be cleansed. If we do not act soon, the corruption will consume us all. But we cannot do it alone. We must seek allies, even if it means swallowing our pride and reaching out to the other houses."
"Boy, do you really think they will reach out and help us" Varus scoffed, "The House of Hope cried for help, its citizens' slaughter could be heard till the ends of the world yet no help arrived."
YOU ARE READING
The girl born from hope
FantasyKazarin, a world full of promise and hope yet corrupted and defiled with black magic, curses, demons, and evil depends solely on the strength and courage of the hunters and champions. The title hunter or champion is given to those born from the 7 fl...