Chapter 2: Konohagakure

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"Where am I?" Reyna wondered as she sat up in her bed. As Reyna looks around she finds herself in a small room with a bunk bed and locks eyes with a young girl around 4-5 years old with red hair and black eyes "Good morning Aiko-chan" the young girl asks "I'm re-" Reyna paused as a surge of memories appeared. It seemed that in the new world of Naruto, she was a young girl named Aiko with no last name she was 4 years old and both of her parents died in the Kyuubi attack she was currently living in an orphanage ." She said "Let's go down for breakfast" The child said "Okay I'm coming" Aiko replied after the child left he decided to test her abilities  "Status," Aiko said

Name: Aiko (no surname)  

Title: Smooth talking samurai (+1 on DEX skill: Flirt and +1 to kenjutsu every 2 levels)

 Age: 4

LVL: 1

Health: 150

CP: 150

STR: 3

DEX: 5

INT:120

WIS:95

LUCK:0

CHA: 4

[Would you like to start the tutorial? Y/N ] 

"yes," she thought

[ 1. Name: This refers to your character's given name and is used to identify your character throughout the game. 2. Age: The age of your character, 3. Level (level): Your character's level indicates their overall progress and skill in the game. As your character gains experience points, they may level up, unlocking new abilities and increasing their stats.]

 [4. Health: This represents your character's physical well-being. When your health reaches zero, your character may faint or perish, depending on the game's mechanics. 5. Chakra points  (CP): chakra points are often used to cast jutsu use special abilities, or perform certain actions in the game. It's a valuable resource for characters with magical abilities. 6. Strength (STR): This attribute measures your character's physical power and can affect their combat abilities, carrying capacity, and overall effectiveness in physical tasks.] 

 [7. Dexterity (DEX): Dexterity reflects your character's agility, reflexes, and coordination. Characters with high dexterity are often more adept at running, dodging attacks, or performing intricate tasks. 8. Intelligence (INT): Intelligence measures your character's mental acuity and knowledge. Characters with high intelligence may excel at casting spells, solving puzzles, or outsmarting opponents. 9. Wisdom (WIS): Wisdom represents your character's perception, intuition, and common sense. It can impact their resistance to jutsu, ability to notice hidden objects, and make wise decisions.] 

 [10. Charisma: Charisma reflects your character's charm, persuasiveness, and leadership capabilities. Characters with high charisma may excel at convincing others, negotiating, or influencing the attitudes of NPCs (non-player characters) in the game. Understanding and managing these elements is essential for any gamer looking to create a well-rounded and effective character in role-playing games. ]

[11. Luck is an inherent attribute in many role-playing games that can significantly impact gameplay. Luck can influence various aspects of the game such as critical hits, loot drops, random events, and overall chance-based outcomes. Characters with high luck may experience more favorable results in these areas, while those with low luck may encounter more challenges]


"Hm, it seems that the way I'm set up I'll be a fast kenjutsu user," she thought "Hopefully I get wind and fire as my chakra nature. So Aiko headed downstairs to the lunch room of the orphanage. As soon as she finished eating she decided to seek out the matron " Good morning Aiko-chan" The matron said "Good morning" Our protagonist replied, " Matron may I go to the library?" "Yes, but you have to take someone with you... maybe take Hana"

"ok bye" as Aiko ran to find Hana one of the employees here "I should try using skills or creating them," she thought  as she ran around the complex she received a notification [skill running has been created] 'use skill running' she said she found herself running faster

"Hana-nee chan!"  

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