(In the book, Looking-Glass land is a part of Wonderland, but I'm just going to make them separate countries to avoid confusion.)
The Looking Glass world resembles Wonderland. It is also inhabited by strange creatures and weird things keep happening. This world can be entered by passing through the mirror above the chimney in Alice's house. Therefore, everything in Wonderland is reversed; books are in mirror writing and when you want to go to a certain place, you have to walk in the opposite direction. (I'm going to say you can use any mirror to get there)
The land is laid out like a huge chess board. There are a number of tiny little brooks running straight across it from side to side, and the ground between is divided up into squares by a number of little green hedges, that reached from brook to brook.
Here's what the red queen told Alice about the eight squares leading vertically across the board- At the two-yard peg she faced round, and said, 'A pawn goes two squares in its first move, you know. So you'll go VERY quickly through the Third Square—by railway, I should think—and you'll find yourself in the Fourth Square in no time. Well, THAT square belongs to Tweedledum and Tweedledee—the Fifth is mostly water—the Sixth belongs to Humpty Dumpty—But you make no remark?'
'You SHOULD have said, "It's extremely kind of you to tell me all this"—however, we'll suppose it said —the Seventh Square is all forest—however, one of the Knights will show you the way—and in the Eighth Square we shall be Queens together, and it's all feasting and fun!'
The creatures in Looking Glass world seem to be a little less crazy than the creatures in Wonderland.
The land is contested by two competing factions, the Reds and the Whites. Each side has its King and Queen, bishops, knights, armies, and castles.
And for the sake of adding tension, I'm making Wonderland and Looking-Glass Land part of the same place. Wonderland is slightly smaller, so there is often fighting between the two countries. Not to mention while Wonderland is simply mad, Looking-Glass land doesn't have as much wackiness, but both inhabitants love riddles.
The White Castle is on one side of the board, the Red is on the other.
The Red Queen- she lets Alice join the game of chess and advises her how to move. She also tells her how she should behave as a queen. She expects Alice to abide to the rules of proper etiquette.
Carroll describes her like this: "The Red Queen I pictured as a Fury, but of another type; her passion must be cold and calm; she must be formal and strict, yet not unkindly; pedantic to the tenth degree, the concentrated essence of all governesses!"The Red King- Since he is asleep during the entire story, just make up his personality.
The Red Knight- All we know is that he tried to take Alice prisoner.
The White King- There is not much to say about his character apart from that he seems kind. He tried to help get Humpty Dumpty back together again.
The White Queen- she is very chaotic. During the story she suddenly changes into a sheep.
About her, Carroll wrote: "Lastly, the White Queen seemed, to my dreaming fancy, gentle, stupid, fat and pale; helpless as an infant; and with a slow, maundering, bewildered air about her just suggesting imbecility, but never quite passing into it; that would be, I think, fatal to any comic effect she might otherwise produce."White Knight- he rescues Alice from the Red Knight. He cannot ride his horse properly, likes inventing things and is a little melancholic. We are told that he has shaggy hair, mild blue eyes, a kind and gentle face and fond is of inventions. The Knight is also the only one who is truly nice to Alice and later she remembers him best.
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Fairytale High (A roleplay)
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