"Maggot ridden corpses. Bug infested swamp. Hundreds of undead Imperial Army. Choose your tactic and defend for your lives!"— Shi No Numa description
Shi No Numa (Japanese: "Swamp of Death") is the third map in the Zombies Campaign, and is the first not to feature Nazi Zombies. But Japanese soldiers instead. The maximum Zombie running speed has been reduced from a full sprint back to the original running speed, possibly for difficulty reasons. There are five main buildings in this map and four unlockable swamp areas connecting these buildings. Four of the buildings contain only one room, while the main building has three. This is the second map where the electricity does not have to be turned on. This map, along with Shangri-La and Moon, has Perk-a-Cola Machines that spawn randomly. This is also the second map where the Mystery Box can move, with a new feature: a yellow beam above the place which it has spawned. Players can now walk outside of buildings without glitching or cheating and zombies can spawn next to them without bypassing a barrier. The Zipline utility is introduced here, and returns in Call of the Dead. There are now special rounds in which the players ward off Hellhounds, a newly introduced enemy and are awarded with a Max Ammo afterwards (When you kill the last hellhound). It is also the first map where the individual identities of the players are known. Shi No Numa also introduces a new Wonder Weapon, the Wunderwaffe DG-2, an electricity-casting weapon that can kill up to ten zombies at once, in a chain reaction. This map is also the only one with the Flogger, a manually activated trap. In this map, the Zombies backstory unfolds for the four main characters, Tank Dempsey, Nikolai Belinski, Takeo Masaki, and Edward Richtofen. This is the first map that does not take design on a map built into the game.
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Call Of Duty Zombies: Shi No Numa
RandomIn this book I will be doing a description and review on the third Call Of Duty Zombies map, Shi No Numa.