The third map of Zombies ever, we have Shi No Numa! These are one of the maps that started training, and when you walk into the swamp the zombies slow down which helps a lot with training hordes. And when they are in the swamp, I usually kill the whole horde with the Wanderwaffe DG-2, which is a very efficient wonder weapon to kill hordes with. Which makes it a great map to train on!
Second thing I want to talk about are the random perks spawning when you buy a door. Usually you will get great luck, but sometimes it spawns Double Tap when I buy the first door. And Double Tap makes your ammo supplies run out really fast because it increases the rate of fire on your weapon.
And I love how this map is very unique from the setting, to the type zombies you are facing. And remember, this was the first tim we ever saw hellhounds first come into the game. Hellhounds are always good, because when you are about to run out of ammo on both of your weapons, you get a free max ammo at the end of the round.
The ziplines and traps on this map are very handy for a quick escape when you are about to go down. That zipline saved me and my friends so many times when we were playing Shi No Numa, it was not funny.
And the starting room is very cool because we actually hear some of the first links to 115. And guy hanging from the ceiling named Peter, is a scary vibe that adds to the map. That describes the setting and what really happened here.
Well this is the end of my review here guys, please follow, vote and comment if you are liking this series. See ya later!
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Call Of Duty Zombies: Shi No Numa
RandomIn this book I will be doing a description and review on the third Call Of Duty Zombies map, Shi No Numa.