The Kommander is a class geared toward defensive and close-range combat. It makes use of shields as its secondary weapon which can be deployed on command, providing frontal protection from incoming bullets at the expense of mobility.
While deployed, the shield provides frontal protection while firing and reloading (however, aiming down the sight exposes the front of the player). After taking damage, the shields' health meter begins to deplete (as indicated at the top-right of the screen), but will automatically regenerate at a fixed rate. If the shield's health meter reaches 0, it is automatically holstered and must regenerate before being redeployed. (With the Field Repairs Skill purchased, the shield can also be instantly repaired by picking up dropped weapons). When a shield is holstered, the shield is hung from the player's back and provides back damage protection as well.
Shields have 4 stat categories - Explosives Armor, Durability, Repair Speed, and Maneuverability, with higher-tier shields offering better stats and unique perks.
Due to the amount of room wielding a shield occupies, the Kommander makes use of light tactical guns as its primary weapons - which run the gamut from pistols, to submachine guns, to shotguns - and are geared toward close-range combat.
The Kommander also receives the unique Skill of Interrogation; upon performing a melee kill, the Kommander can force an enemy to reveal the positions of their teammates on the radar prior to performing the kill. With the Shield Rush Skill, the Kommander can charge at enemies with the shield deployed, dealing significant damage and blinding the enemy with the shield's strobe lights when it hits, further increasing the Kommander's melee-range prowess.
The Kommander's Ballistic Plates Skill also allows it to deploy armor kits which can be picked up by any player and provide an increase to their max HP cap as well as healing the player by a fixed amount; after the extra HP is depleted, however, it does not regenerate, and players are limited to picking up only 1 plate per each spawn. (It should also be noted that the plates can be picked up by enemies as well as allies).
While the kommander is a more defensive class than a offensive class it's reverse class is sapper more offensive than defensive the kommander is about 75% defensive and about 25% offensive.
Sometime using a shield is being good to opponents who throw concussion at you if you use shield it will simply bounce it back or you could survive the damage with the shield and lot of health the concussion they throw at you shield would bounce it simply back and the concussion the opponents who throw will bounce back to their head and explode they got a headshot suicide kill on themselves.
The Kommander can be purchased on the Black Market for 600 credits.
GL released an official backstory for the Kommander - he is described as the leader of an elite unit whose men were killed in a surprise attack by hostile forces leaving him as the lone survivor, after which, he traverses the battlefields seeking to avenge the death of his unit.When performing a melee attack with the Interrogation skill, the Kommander will shout lines such as "Speak!" or "Where are they!?" (The voice's accent is most likely Russian)
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