my oh my, do I have a story to share with you, come now, listen carefully.
Fighter: Can't be Enraged
Mage: Spells used on the mage can only damage, not do any extra effect
Thief: gets 5% more money from every fight. Can also use an action to attempt to steal
Bard: Can charm enemies with persuasion
Monk: Has 2% more strength in Melee Stance
Meditationist: Can heal themself with an action
Cannoneer: Can place Cannons on the battlefield
Berserker: absorbs 3% percent damage it takes (3% doesn't affect)
Ranger: Can tame animals to fight by it's side (adds another party member)
Barbarian: Does 10% more damage with a battleaxe
Paladin: praying in battle can let a miracle happen
wow, these are so wonderful
YOU ARE READING
Azarah - The Storyteller's Book
Fantasythis story never ends, until it is loaded of course