this is by scott, i just copied the steam thing bc its done
Beta-Testing LogMAY 3 - Hey guys, I thought you would all enjoy seeing results of ongoing testing in the coming month.
Just for giggles, I'm going to dive right in and play a few rounds of 50/20 mode today. I'll be back with times and causes of death! Remember that a full night is 04:30:00. Also keep in mind that I know the mechanics of ALL of the characters, so this should be a breeze for me!!!
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First Day Results 50/20 mode:00:01:00- Nightmarionne
00:11:01- Nightmarionne
00:09:11- Nightmarionne
00:23:03- Nightmare BB
00:21:07- Nightmare BB
00:00:90- NightmarionneNightmarionne seems to be a real problem.
00:10:00- Golden Freddy
00:07:30- Nightmare Fredbear
00:13:20- Nightmare BB
00:11:00- NightmarionneI get slammed almost immediately by jumpscares from Phantom BB, Phantom Freddy, and Phantom Mangle. Then El Chip's ad pops up. Then Nightmarionne moves in for the kill because I have no idea where he is. Brutal.
BUT- it works... ;)
00:09:10- Nightmare Fredbear
00:07:40- Golden Freddy
00:22:08- Nightmarionne (and regular Marionette was on its way)
00:09:10- Nightmare Fredbear
00:15:20- HAPPY FROG
00:03:80- Nightmare BB
00:11:00- Nightmare BB
00:14:50- Toy Chica
00:02:04- Nightmare BBGoing to attempt some 50/1 runs. (all characters set to 1)
01:00:50- Nightmare Mangle (good first attempt I think)
00:29:50- Nightmare BB (reckless mistake)
01:43:00- Toy FreddyI have to run for now! I'm gong to get my sons to test soon and I'll post some of their times as well! Stay tuned!
thats it rn and this is all mechanics for the characters and this is form steam
Programming Characters!MARCH 9 - Hey guys, I'm beginning work adding in the characters for Custom Night. This is going to be a long process, but I've posted a "progress bar" on my website so you can check in over the next few months to see how things are going. Yes, this will be the longest load screen you've probably ever seen, but it will give you an idea of how things are moving! Each successfully added character will be worth 2% on the bar, which most of you could probably already figure out!
I'll add notes here as I finish characters and maybe add a few details about how characters behave and how they might be different from previous games!
NOTE: The vent system (which exits out through the vent on the wall), is a separate system from the duct system (which exits through the two hoses hanging down from the ceiling.) Characters in one system have different mechanics from characters that appear in the other. These two systems rely on sensors only, and have no cameras. The camera system is the third available system which will monitor the hallways and other rooms.
Completed Roster:
Golden Freddy: When he appears after lowering your tablet, pull it back up quickly to get rid of him! Staring at him for too long will end your run with an unpleasant surprise!
Helpy: He will appear on your desk at random when closing your tablet. Get rid of him quick or he'll get up-close and personal with an airhorn!
BB: He will try to sneak in through the side vent. Close the side vent and wait until you hear a thud indicating he is gone. If BB slips in, he will temporarily make a nuisance of himself, disabling your flashlight until he leaves.