Prologue... Kinda

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A/N This is a bit a backstory some random information that might be needed and if you see a mistake please let me know.

Kingdom of Cards is a story about a group of children on a journey to save their Kingdom, Erneth. Erneth consists of four provinces based off a deck of cards. Each province being ruled by a "King" and in charge of a different necessity for the kingdom. The kings come together at the center of the kingdom, known as the Glass Castle, three times a year, for a week each visit, to discuss the happenings in the kingdom.

Around 500 years ago there was a king with 5 children. Each child had a different quality in them that would be needed to rule the kingdom, however each only had that one quality, Elizabeth was caring and amazing with crafts, James was a powerful warrior, Kana was intelligent and could fix or create anything, Caleb was great with economics, and Miri she had the gift of leadership, people would listen and follow her without question, however she still lacked experience. When the time came that the king laid upon their death bed and had to choose an heir. They could not decide among their children. To create balance the King changed the entire structure of the monarchy, 4 kings, 4 queens, 4 knights, and 4 heirs based on a deck of cards. The king had the royal mage create 17 magical Talismans that give the user special abilities, 4 crowns for the 4 kings, 4 necklaces for the 4 queens, 4 medallions for the for knights, 4 bracelets for the 4 heirs and one ring, for his daughter, Miri the Guardian of the Talismans.

Roles

King- Male or Female depends on province- In charge, direct descendant of original king

Queen- Male or female- Can be spouse, sibling, friend, or trusted adviser to king, second in command, if king dies they are in charge till the Jack is of age to accept the throne

Jack- Male or Female- Heir to throne, if a province doesn't have a jack and king dies a child of a different king is the jack for that province

Ace- Male or Female- a knight chosen by a medallion when the kingdom is in troubled

Guardian-Only one guardian- trains the Aces and advises the kings- crowns the kings, queens, and jacks

Provinces

Hearts- Female King- jobs like carpenter tailor blacksmith ect- in charge of manufacturing goods, economy, trade- this king houses foreign visitors, decides where to send finished goods, and finalize trade and peace agreements.

Spades- Male king- jobs like police military doctors ect- in charge of public health and safety- this king decides war tactics, trains soldiers, and keeps good relations with other kingdoms.

Diamonds- Female king- engineers, designers, scientists ect- in charge of technological advancements- this king approves all research experiments and designs and trains and sends ambassadors to other countries

Clubs- Male king- farmers, miners, loggers ect- in charge of manual labor – this king provides most raw materials to be used by other provinces and provide foreign aid

Characters

I'm listing name, gender, province, job titles, age, Weapon, a short description, and family

Alyssa Umbrine- female- Club- Ace- Farmer/mage - 16- Hairpin Medallion- Alyssa is a shy girl who often is called the 'Flower of Moondrip' do to her calm demeanor and delicate features, but is as strong and hardworking as any man, she finds her medallion during a festival celebrating the harvest- She has 2 sisters both parents

Clara Langston- female- Diamond- Ace- Engineer/warrior- 15- bracelet medallion- Clara is a true free spirit, this short eccentric teenage girl has big dreams and a small work shop in Lower LonBridge, she finds her medallion when she falls into the ocean- She has a total of 4 brothers, 3 sisters, 1 mom, 2 step moms, and 1 dad.

William Feiry- Male- Spade- Ace- Warrior/support- 18- gauntlet medallion- Will grew up as the generals son, he learned to fight at a young age and been taught to value strength and valor by his father but his late mother taught him that his heart and mind were just as important, he got his medallion as a gift from his late mother that he wasn't allowed to open until he turned 18- No siblings mother is dead father is alive

Jo-?- Heart- Ace- Carver/spy - 10ish- necklace medallion- Growing up on the streets Jo learned not to trust so easily and to protect and provide for themself, Jo got their medallion when they found a heart shaped stone in a river that they tied to a piece of leather to use as a necklace- Jo is in a group of kids that has about 15 people but no blood relatives that they know.

Miri Erneth- Female- No province- Guardian of the Talismans- Advisor/trainer- around 500 appears to be 15- magical staff- Miri is the Guardian who trains the Aces to use their power and if needed is powerful enough to take one down. the fifth child of the first king, she was the only child not given a province to rule however she was given the title of Guardian and overseer of the kingdom, she now has a ring that makes it so she doesn't age and heals faster, but that doesn't mean she's immortal, she currently resides in the Sacred Pavilion in the Glass Castle- her 2 brothers, 2 sisters, and both parents are all dead but probably has over 100 nieces and nephews

A/N Thank you for reading my disorganized prologue thing... I hope it doesn't discourage you from reading more

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⏰ Last updated: Feb 18, 2021 ⏰

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