Part 1 of rpg:stats

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Sera
Race:demigod
Job:archer
220/220 hp
Attack: 8(16)
Defense: 7(14)
Speed: 5(10)
Critical: Attack(16)+8
Active skill-5 mp- sharpshooter: 50% chance to make the next shot you hit a head shot
Passive skill: church's worship you, your regenerative capabilities are though the roof, mana and strength gains a buff of 1000%
Disadvantage: it takes 2 turns to respawn, your hated in unholy places, your despiced by the forces of Lucifer "king of hell". Your journey is tragic

Valarie's results:
Class:murderer
Race:human/demon
Alignment:chaotic evil
110/110 mana
90/90 mana
0/100 exp
Attack: 4
Defense: 7
Speed: 7
Critical: Attack(4)+2
Active skill- 5 mp - demons blade: any melee weapons does +500% damage to the holy for the next hit
Passive Skill:does +5 damage to the someone with weaker strength and +10 damage to the holy
Weakness: cannot join church's, church's will attack on the spot(if they know your job), has a bounty of 5 gold, holy does +10 damage to you, -10 morale


Lazy's results:
Class:lunatic
Race:god of insanity
Alignment:insane evil
220/220 health
110/110 mana
Attack: 4 (12)
Defense: 6(18)
Speed: 8 (24)
Critical: Attack(12)+6(18)
Status points:10
Active skill- 10 mp - breath of insanity, give opponent and you shock for 4 turns.
Passive skill- insanity: anyone who is near you for at least 5 turn will using there skills against themself. If anyone is near you for 15 turns then they will die.
No exp will be collected and thare equipment will be keep. They will gain shock for 5 turns after repawnings.
Disadvantage:all forces are against the god of insanity, no god,demon,human, or angel wants to allign with him. Gains universal hate and the universes blessing. Luck turns to sway in their favor, somethimes for the worse.


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