Zet

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Name: Zet, The Failed Experiment

Role: Tank/Support

Skills:

- Passive: Liquid Flesh
Any damage or heal taken by Zet, he won't receive it immediately. Instead, his health decrease or increase slowly overtime.

-skill 1: Slime Shot

Cooldown=
7/6,5/6/6,5/5/5,5

Zet shoots out an explosion towards a specified area at the cost of his own health, dealing 250 (+85% magic power) magic damage and slow the enemy down for 30% which diminished over time.
If this skill hits a jungle creep or hero, there will be a blob of slime underneath the target and if Zet collect the blob it will heal him 150 (+8% of max HP)

Damage=
250/275/300/325/350/375

Heal=
150/175/200/225/250/275

-skill 2: Shapeshift

Cooldown=
10 (all levels)

Zet transform into a blob of slime for 5 seconds. During this duration his movement speed increases and he can also walk through walls at the price of his own health which decrease (0,7 of max hp per second) slowly.
If he walks through an enemy unit he will deal 250 (+70% total magic damage) and slows them by 30%.

Damage=
250/280/310/340/370/400

-Ultimate: Assimilation

Cooldown=
50/40/30

Zet pulls a specified allied or enemy hero and put them inside his body for 3 second.
While inside that hero cannot deal damage nor receive damage.
If Zet pulls an allied hero he will transfer his own health for them (3% of ally max health). But if he pulls an enemy hero, Zet will transfer their HP to himself (3% of Zet's max health).

Damage/Heal per second=
3%/6%/9%

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