Information

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RANKS
Pistil
The leader of the tribe, they are expected to rule with a iron fist. If a Pistil dies the clan will get a 2 moon grace period to adjust to the new Pistil. The Pistil's name always ends with -moon.

Style
The kit selected by the Moondrop to be the next Pistil. They are mentored by the Pistil, and are expected to take over once the Pistil dies. They have just as much power in the clan as the Pistil does, except the Pistil can choose to nullify a rule that the Style tries to put in. Normally 0-2 cats.

Stigma
Former sepals who's talents have grown too much for the other Sepals to keep up with. This rank consists of the strongest, the wise, the nimble. They are the leader's right-hand (wo) men. Normally 0-3 cats.

Sepal
Cats who have shown promise since the day they were born. They are skilled in one or multiple survival tactics. And are chosen to keep close watch over the Stems. Normally 0-6 cats

Stem
Fighters and hunters of the clan, they are expected to make sure everyone is fed, sheltered and safe. They can be assigned to guard a specific cat every 2 moons, if the cat they are guarding is killed or goes missing, they will be punished

Filament
Filaments are the apprentices of the tribe. They are tasked with learning everything they can. At this point they have their petals to show their future rank, and are expected to act like their future rank

Stammen
Stammen have a special place in the food chain, if the Stammen was a Stem, PM a flower you relate to, but is mates with a Stigma, then the she-cat will be considered a Stigma until her kits are weaned. If the whole litter dies before leaving the nursing den the she-cat will be demoted to a Wither

Anther
Young members of the tribe that were born out of affection. The higher ranked their parents are, the better life is for them

Withers
The healers of the tribe. They are tasked with keeping the tribe healthy and happy. They are often used as scapegoats for hunting and battle practice. The Moondrop has decided they will never find love

COMMANDS
Gathering resources
/ hunt (cat's name)
You go out to hunt, alone or with others. Max of five cats. Brings back prey. Takes 1 energy

/ patrol (cat's name)
Raises the border. 2 patrols of 3 cats are needed to raise the border by 1 point. Takes 1 energy

/ gather sticks (cat's name)
Brings back sticks to build dens. Max of five cats. Takes 1 energy.

/ forage (cat's name)
Brings back herbs. Max of five cats. Only can be used by Withers. Takes 1 energy.

Training
/train __ skill with...
Gives you +0.5 skill to the chosen skill. Takes 1 energy

/train __ skill alone
Gives you +0.25 skill to the chosen skill. Takes 1 energy

Bonding commands

/bond with __ (cat's name)
Bond with a cat of your choice, or allow cats to bond with you. Can only be used 2 times per moon.

/become mates with __ (cat's name)
Make it official! Pronounce your love to your one and only.

/breed with __ (Cat's name)
Put an order in to the storks. In a couple moons, you'll have a lovely litter of mewling fluff balls! Takes 1 energy.

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⏰ Last updated: Jul 01, 2020 ⏰

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