Tsuji-Ara Or The Fortune Game

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Caution : I advise you not to play this game. Years ago, some japanese people commited suicide after playing Tsuji-Ara because they did not like the prediction of the future that was given to them.

Tsuji-Ara is obviously the Japanese Version; in Europe, its supposedly known as Crossroad Divination, and more broadly, its often just called the fortune game. It's all over the internet, and usually in the same form, so sometimes I wonder if it's really just a creepy pasta — but no matter what you call it or where you think it came from, the point of playing it is always the same, to get a glimpse of your future.

Maximum Players:
1

Requirements :

One comb

Something with which to cover your face

A crossroad

Instruction :

The summoning

Begin at night

Go to your crossroads. Bring your comb and your face covering with you.

Make the comb speak. Strum it's teeth with your finger three times.

Repeat the following words three times. "Tsuji-Ara, tsuji-ara, grant me a true response."

Wait

Be patient

Watch
If no one else approaches the crossroads: The ritual has failed. Do not proceed. You may try again another time.
If someone you know approaches the crossroads: The ritual has failed. Do not proceed. You may try again another time.
If a stranger approaches the crossroads: The ritual has suceeded, you may proceed.

The Stranger

As soon as the stranger approach, cover your face with your face covering. DO NOT uncover your face until it is safe to do so.

When the stranger is close enough to speak to, you may request to tell you your fortune. Be polite; Ask. DO NOT uncover your face
If the stranger does not answer: Do not proceed. Let them go. When they have gone, you may remove your face covering. Wait for another stranger to approach. Try again.
If the stranger refuses: Do not proceed. Let them go. When they have gone, you may remove your face covering. Wait for another stranger to approach. Try again.
If the stranger agrees to answer: You may proceed. DO NOT uncover your face.

Listen to what the stranger says.

Listen closely.

Listen carefully.

When the stranger has finished speaking, thank them for their time and let them go. DO NOT uncover your face... yet.

When the stranger has gone, you may uncover your face.

The rest of your life

Go home

Live your life

Are you comfortable knowing what you now know?

I hope so.

I really hope so.

Additional Notes:

The game be played in any environment. Urban, Suburban or rural environments are all acceptable as long as there is no crossroads present in your chosen location.

The game may be played with more than one player. Any additional plauer beyond the principal are bystanders.

Any item that may be used to hide your face as a face covering. Recommended  face covering include, but not limited to:

Veils, scarves, or clothes wrapped over the head.
Books or magazines held infront of the face.
Knit hats pulled down over the head and face.
Large-brimmed hats held infront of the face.
Etc.

Concerning Bystanders:

Bystanders do not need combs; however each bystander should have their own face covering.

Should a stranger approach in The Summoning: Step 8, bystanders should use the face coverings to cover their faces on the same manner as the principal. Bystanders should NOT look at the stanger. Bystanders should NOT remove their face coverings until it is safe to do so.

Bystanders should remain quiet as possible throughout the game.

Bystanders should not interfere with the game in any way.

Concerning What The Stranger Tells You:

The stranger can only tell you what they know.

They cannot tell you what to do with the information.

That... is entirely up to you.

Act wisely.

Credit :
https://theghostinmymachine.com/2018/01/24/dangerous-games-tsuji-ura-fortune-game-crossroads-divination/

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