Freddy Fazzbear

276 2 0
                                    

"Uh... Interestingly enough, Freddy himself doesn't come off stage very often. I heard he becomes a lot more active in the dark though, so, hey. I guess that's one more reason not to run out of power, right...?" - Phone Guy describing Freddy Fazbear's behavior in the first game, Night 2

Freddy Fazbear is the main antagonist in Five Nights at Freddy's. He is an animatronic bear who is left in a "free-roaming mode" at night, during which he wanders around Freddy Fazbear's Pizza, along with the other animatronics, until 6 AM.

He forcefully stuffs any human he encounters after-hours into a Freddy Fazbear suit, as do the other animatronics, resulting in said person's death.

Appearance

Freddy is an animatronic wearing a costume that gives him the appearance of a brown bear. Onstage, he wears a black top hat and bow tie, while wielding a microphone in his right paw. His ears are articulated and are thus able to move back and forth.

Unlike the other animatronics, the only features of Freddy that can be seen on-camera are his endoskeleton eyes and some of his poorly-illuminated body parts and accessories.

He has human handprints on his face (see picture below), though they are very difficult to locate. His irises are normally of a light blue color, but he is commonly seen with his endoskeleton eyes on-camera, rather than his normal costume eyes.

Locations

Freddy starts the night on the Show Stage, along with his bandmates Bonnie and Chica. Upon activation, he will follow a set path from the Show Stage to The Office. The path is as follows: Show Stage → Dining Area → Restrooms → Kitchen → East Hall → East Hall Corner → The Office.

Freddy's jingle will begin playing when he is in the Kitchen or the Office when the power is out. He will remain in dark areas of the room he is occupying, leaving only his eyes visible. This implies that Freddy is avoiding the cameras as much as possible or, as Phone Guy states, this may just be due to the fact that Freddy is more active in the dark.

Freddy will not be visible if another animatronic is in the same room as him. Viewing Freddy on the security cameras will slow him on his path, even if he is not visible in the room due to Bonnie or Chica's presence.

Behavior

For the first two nights of the week, Freddy is inactive and stays on-stage, looking at the camera intermittently. He only becomes active during those nights if the player runs out of power, at which time the player is greeted by both his illuminated face and the Toreador March before the light goes out and the room is dark and the player is killed at a random interval.

If the player "plays dead" (i.e. doesn't move while he plays his jingle), his attack may be delayed. Typically, doing this may cause Freddy to play his jingle for a longer amount of time and, when the lights completely go out, may cause him to delay his attack, giving the player a bit more time to hold out until 6 AM.

From the 3rd night onward, he becomes active while the power is on. Usually, when Freddy moves, a deep laugh is heard instead of the usual footsteps the animatronics usually create when moving. Freddy only moves when the monitor is down, so, even if the player isn't directly watching him, he won't move while the cameras are being monitored.

Freddy can only enter The Office via the East Hall, with the exception of when the power has been fully drained, in which he will only enter The Office via the West Hall, specifically, the left door. As his movements do not appear to have any strict rules and are almost instantaneous, he can often appear as though he has the ability to teleport. This issue is compounded by the fact he doesn't always laugh when he moves, meaning that the player has to constantly search for him to ensure he isn't right next to The Office.

the true story of five nights at freddy'sWhere stories live. Discover now