Chapter 3: Achievement System

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Bloop.

[Achievement system is activated]

When the interface appeared again, a strange mechanical sound rang in Ron's ears. At the same time, countless small words appeared on the translucent interface in front of him.

[Achievement: Arrived to One Piece World [1 achievement point]]

[Achievement: First Practice]

[Achievement: First Battle]

[Achievement: First Drink (drinking a bottle of wine in one breath)]

[Achievement: Steady Progress (100 hours of practice time)]

[Achievement: Self-Discipline (1000 hours of practice time)]

[Achievement: Berserker Mode (10,000 hours of practice time)]

[Achievement: Shy Bag (Get 1 Million berries)]

[Achievement: Small Fortune (Get 10 million berries)]

[Achievement: Big Shot (50 million Bailey)]

[Achievement: Golden Bag (getting 300 million berries)]

...

All the achievements were black except the first line 'Arrival of One-Piece World', which was green.

Ron saw achievements such as "Small Fortune" and "Golden Bag", and also achievements such as "Devil Fruit Collector" and "Famous Katana Collector ". In addition, he saw achievements such as "Top of The world", which could only be achieved by killing the four emperors.

"Good, easy to understand."

After a simple look from the top-down, Ron roughly understood the basic situation of this achievement system, except for the use of achievement points! It was not clear yet.

As Ron was thinking about what the purpose of the achievement points, he heard a new alert sound in his ear.

Bloop.

[Host Ron's new achievement: Arrived to One Piece World... 1 achievement point granted]

[Property system is activated]

[Career system is activated]

[Random career selection...Career selected! Host Ron has obtained a legal profession, he was approved as the path of supreme God Dharma. (The supreme God of law.)]

After a series of system prompts sounded, Ron saw two circles appearing on the left and right sides of the screen interface, with the words 'attribute system' and 'career system' written in them.

Looking at these two emerging options, Ron had a thoughtful look in his eyes. He started to open the attribute system first.

The interface of the attribute system was extremely simple, with contains only four options.

Strength, agility, vitality, and spirit.

At the moment, the points assigned to each attribute were all 0. Ron wondered whether he was too weak for not having even a single point. He thought that what was shown here, was just an additional bonus.

There was also a row below the four attributes.

[Achievement Points: 1 point]

Looking at this situation, he guessed that the achievement points should be used as attribute points, to gain more power.

However, there were only four attributes: Strength, agility, vitality, and spirit. It seemed a bit too monotonous. Ron did not immediately consume that 1 achievement point. He exited the attribute interface and opened the Career interface.

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