List of Potions/Poisons and Their Uses and Classification

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Author's Note: Will be continuously updated.

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Anti-Sleep Tonic- A tonic that keeps the drinker up for 24hrs straight. The drinker will be unable to fall asleep naturally and neither magic nor drugs will make the drinker sleep. There is some potential for abuse with this potion. Class C potion.

Ageing Potion- Ages the drinker to various ages depending on the amount taken. Can be dangerous, as effects can be permanent. Class B potion.

Ambrosia- If poured into the mouth of a dead creature, the creature will be resurrected with no injuries/illness. Very rare and very expensive. Class A potion.

Beautification Potion- Makes the drinker extremely beautiful. Lasts for six hours. Class B potion.

Bevege- A potion the gives the taker a high amount of stamina and strength while temporarily making them immune to the effects of hunger. Often taken before a long and difficult journey and has the potential to become addictive. Class D potion.

Blood-Replenishing Potion- A potion that replenishes the taker's blood if they have been injured and lost blood. Matches the taker's blood type flawlessly once ingested. Class S potion.

Bottled Lion- A performance-enhancing potion that greatly increases the drinker's strength. Can easily become addictive. Class K potion.

Chameleon Tonic- Temporarily changes the Drinker's hair/scale color to that of a random color. Lasts for an hour. Class B potion.

Dogsbane Poison- A poison that is deadly to dogs/wolves/coyotes/foxes and other canine creatures. Some Canine Helvite will frequently consume this potion in microdoses in order to help retain their sanity. Class A potion.

Dragon Dung Fertilizer- A plant fertilizer made with the dung excreted by a Drage (Usually a Wyvern/Makt, Western/Hellig, or Drake Drage) in its true form. Known to increase the growth, health, and production of fruit/flowers in plants. More effective then fertilizer made with Horse or Cow dung or mushrooms. Class S potion.

Dragon Scale Essence- Makes it so that the drinker's skin is unable to be cut or pierced by sharp objects for anywhere from one minute to four days. The drinker will grow dragon scales in random patches on their body of a random color (red, green, black, gold, bronze, silver, white, blue, brass, or copper); with the color determining the type of magic/element that they will be resistant to. Class B potion.

Red = Fire

Green = Acid

Black = Poison/Darkness

Blue = Lightning/Air

White = Ice/Water

Brass = Metal

Bronze = Earth/Plant/Nature

Silver = Energy

Gold = Light

Drought of Calming- Makes someone unnaturally calm and unable to harm others; may also be used to aid in sleep. Lasts for half an hour. Class C potion.

Everfrost Ale- Gives the drinker the temporary ability to exhale an ice breath twice or for two hours. Can cause frostbite to the lips, gums, and/or tongue of the drinker. Class C potion.

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