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SWORD ART ONLINE *V*

 

                            -intro-

 

 

In 2012 humanity has finally created a completely virtual environment. With the Nerve Gear , a virtual reality helmet that stimulates the user’s five senses via their brain , players could experience and control their in-game characters with their minds.

The first virtual reality massively multiplayer role-playing game (VRMMORPG) created by inventor of Nerve Gear  , Akihiko Kayaba , was  SWORD ART ONLINE (SAO) .

On November 6 , 2012 the players logged into SAO for the first time and later discovered they are unable to log out. Then ,  Akihiko Kayaba informed the players , that if they wish to be free , they must reach the 100th floor of the game’s tower and defeat final boss . However , if their avatars died in-game , their bodies will also die in real world because of electromagnetic pulse emitted from their Nerve Gear . If their helmets were to be removed the helmet would fry their brain either way . Over 4000 people died in-game and at time of game’s completion 6147 players were logged out .

Soon after  , new virtual worlds , including world of SAO were created within one another and players from other VRMMORPGs were able to cross into them by converting their avatars .

Today , there are hundreds of virtual worlds and millions of people explore them every day.

PROLOGUE

Patrick’s voice echoes through the house as he calls for his twin brother . He is carrying new VRMMORPG in his hands and cant wait to play it with Matt , and their friends. He opens the door of his room and sees him laying on bed with Nerve Gear on . He approaches slowly and takes helmet in his hands. Just as he is about to unplug it he hears the volume of TV in other room getting louder . Their mother calls their names as she turns the volume even louder. There’s  a panic in her voice . It’s the news she is watching . Patrick is about to unplug Matt from Nerve Gear when he hears news reporter on tv.

“Today at 2:30pm twenty three thousand people who were connected to VRMMORPG have been hijacked from their games and are believed to be lost in virtual world. Over 5600 people died when their Nerve Gear was unplugged . Cause of death was brain damage for users of both old and new models Nerve Gear . Gaming companies are cooperating with the government to get to the bottom of such a tragedy that the world hasn’t seen since Akihiko Kayaba abducted players of his game Sword Art Online . We warn everyone not to try and remove the Nerve Gear of the players who aren’t waking up because consequences could be fatal . More on news in half an hour”

Patrick’s hands shake on Matt’s Nerve Gear helmet and only one thought races through his head – “Mom , please , don’t come in here”

CHAPTER 1

-103 minutes earlier-

“We are so close” – thought Eli while they ran through the dark corridor . Wishes and Matt were running by her side their wands raised up conjuring magic that reveals hidden things in the castle. Stephanie , Ehmann and Kira are behind them casting offense spells at dark spirits chasing them in attempt to stop them from reaching the “Room of Sorrow” . Eli is only one able to wield “Sword of Light” due to her stat points so she is running ahead because she will destroy the spirits faster than others.

Ever since “Pottermore  World Online” (PWO) was released , game where you get to be a wizard and fight monsters and evil witches and sorcerers they were all hooked on it . They never met in real world and even before virtual world they knew each other only from social network sites. RVMMORPG was great way to finally meet each other , at least in some way , but they were all into different games already and until POW was released none of them was eager to convert their avatars into another game.  There was no discussion about them all creating a guild together and what it’s name would be – Gummy Bear Crew . As they ran towards “Room of Sorrow” after weeks of being stuck on previous floor fighting through hoards of demonic spiders and completing the quest for “Key of Sorrow” even in virtual reality they could sense the excitement from one another. It was now known fact that one who defeats the boss in “Room of Sorrow” will as a reward receive “Wand on Elder” , the most powerful wand in the game . With it , game’s completion was imminent .  The door was in sight and Stephanie equipped herself with the key . Then the game sounds became muted and loud sound of static paralyzed them in spot.

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