How To Play

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Welcome to Solve It! Interactive Stories, the written game designed for you to solve cases, while making choices.

To play Solve It! Interactive Stories:

- Grab a pencil, an eraser and a blank sheet, you will need it!;

- You will be a London Private Detective who takes cases that the Police can't solve, which is, for you, always;

- You will have a period of one week to Solve the cases and catch the killer;

- Some of these cases will be designed from scratch, others may be inspired in real crimes that happened throughout the world. Any similarities with the real world are not a coincidence, although, they will be changed, for obvious purposes;

- The first 5 (five) cases will be ranked from Very Easy to Extremely Hard. After the first 5 (five) cases the rank will vary;

- To keep things more interesting in Solve It! Interactive Stories, you will be presented with a Seven Days Investigation Script. This gives you enough opportunities (remember that you have 7 (seven) days to solve the case and catch the killer) to know clues and suspects in a more profound way, providing you a better chance to solve the case and catch the killer;

- Why do you need a pencil, an eraser and a blank sheet?
- In the end of the #Day, the words Clues and Suspects will appear, for you to write clues and suspects you think are pertinent, never losing the threads of your deductions. In the end of the Seven Days Investigation Script, it will be provided 2 (two) Schemes (once you reach the end of the story you will know why there are 2 (two) Schemes). There, you can insert facts, theories and clues that lead you to the killer;

- As explained, Solve It! Interactive Stories is a different book. You will have to make choices that affect the world around you. For example:

1. She/He (you can choose the gender of some characters) enters in your office. She/He smiles at you, gazing into your eyes. You:
a) play it cool (go to 1.1);
b) play it rough (go to 1.2);
c) say nothing. Let She/He do the talking (go to 1.3).

The blank sheet and the pencil will be useful for these choices, so you don't lose yourself while making them;

- During the stories, your choices will lock and/or unlock other options. This keeps things more interesting as well as more realistic; In the game you will not die, but that doesn't mean you won't get injured or that others around you won't die. Keep true to your choices, don't change them;

- After a week of the Seven Days Investigation Script be published, the name of the killer will be revealed. Every #Day will be published once a week. You have two options here:

> Option 1 (one): You can read the Seven Days Investigation Script in one day, once all of the #Days are published and use all the other days to review Clues and Suspects. This gives you a better chance to know who the killer is.

> Option 2 (two): You can read 1 (one) #Day by day - if you are a slow reader or you like to be more attentive to the story, this is a good option to you.

The killer will not be revealed until a week of the publishing passes (once all the #Days are published). So, you do you. You choose!

- Other surprises will come along, while you play. Now you know how to play Solve It! Interactive Stories. Good luck!

Disclaimer:

For designing purposes, Solve It! Interactive Stories will be displayed in English, although some of the cases presented in these stories didn't happen in the present language. Any doubts regarding other languages or terms in those languages will be presented with a number note.

This game was designed to exercise your mind and memory, while having fun.

Contains graphic representation of violence, sexuality, strong language and/or other adult themes.

(CC) Solve It! Interactive Stories Non-commercial Attribution Without Derivations.

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⏰ Last updated: Mar 23, 2021 ⏰

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