Jessi's Moveset.

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(go watch her videos they're honestly really good ^^)

Intro: How we all really die. (pretty much the video above.

Jessi is an artist an editor so her playstyle is all about creativity and follow ups.

Neutral B: Ocean Eyes. This one is a water based attack with some variants. tapping just shoots a simple water projectile,it does small flinching damage but not a lot of knock back. Holding for 3 seconds will have her create a puddle acting as a bomb/mine,if anyone gets too close they'll get a big wash. Holding for 8 seconds will have her summon a typhoon,this typhoon will act like a tornado hitting anyone who comes into contact with it,the typhoon will last for 10 seconds but gets weaker as time passes.

Up B: If i die the video ends. when pressed she'll summon a platform,she can have up to 3 at max. These platforms are physical so not only can other fighters jump on them,they can act as barriers and walls,they can even be stacked on each other but they will only be around for 5 seconds each platform. Use it wisely cause if you use the platforms for a wall then your up b will be useless till they disappear.

Side B: Speed Draw. Jessi will dash while drawing a line,she can hurt foes while doing this and is good for recovery,the line will act as a platform an wall and anyone who gets hit by the dash and in the spot the line was drawn will be stuck there,the line will be there for 3 seconds and in the air the line will fall if it isn't connected to a platform,damaging anyone under it if it falls on them. She can only use it again if the line is no longer on the screen as the 3 seconds rule only applies if it's used on the ground in the air it'll fall til it hits thr gound then disappear.

Down B: OC Sketch. Jessi will draw a sketch of one of 3 ocs and turn into said oc. Tapping selects a random one while holding lets you choose. Here are the ocs. (note: all ocs only have 1 special)

Tyler: Is the strongest in terms of damage but lacking knock back. His special has him fire a shotgun and it can be charged for more range and damage.

Dea: Is the fastest an has 5 jumps but she is the lightest so she's easier to K.O. Her special will have her heal herself and it can heal teammates. If held down it will continues to heal her but if you keep it down for 3 seconds you'll get a random buff.

Sally: is the slowest and heaviest and is more of being pushy and annoying. Her special will have her put a egg down acting as a trap. If it is held down Sally will create a sonic scream that won't do much damage but great at knockback.

She can stay as an oc for 10 seconds but if she gets K.Oed she'd automatically turn to normal.

Final Smash: Overwhelmed. When Activated the edges of the stage become dangerous as going there will damage you,some tentacles will spawn trying to hurt people but after 5 seconds,Jessi will control 2 giant monster arms,you can move them and if you press a or b they'll go up till they grab an opponent and anyone who touches the arm will get pulled in and they get eaten by a giant monster doing big damage and knock back and if it goes over 100% it's an automatic K.O

K.O Sound 1: She'd scream.

K.O Sound 2: She'd make scream but with more fear in it.

Star K.O: She'd scream at a high pitch.

Screen K.O: She'd bonk her head on the screen.

Up Taunt: She'd say Micky Macky.

Side Taunt: She'd say "No no don't touch me there,this is my no no square."

Down Taunt: She'd draw on paper.

Victory animation 1: She'd smirk then pull out a sign saying "Women aren't objects."

Victory animation 2: She'd do the spoky skeleton dance with her OCs.

Victory animation 3: She'd be playing some games,notice the camera and smile while waving hi.

Losing animation: She'll be flying in the air with the OCs.

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