Return to the Kingdom of Dayrius with roguish orphan Cormac Pond, leader of Dayri city's thieves. A failed attempt to rob a young noble woman throws Cormac off his game and causes him to question the life he is leading. He searches for the Assassin's Guild and is tasked with an impossible mission that will set forth a series of events that could potentially cripple the kingdom. Will Cormac turn his back on the kingdom that left him to starve, or will he fight for what is right?