// Initialize virus payloads
var Spider = {
type: "Trojan",
payload: "Infiltrates Brawl Stars servers, weaving a web of disruption.",
effect: "Disables matchmaking algorithms and causes server lag."
};
var Fanguard = {
type: "Worm",
payload: "Spreads rapidly through the network, targeting key infrastructure.",
effect: "Interrupts communication between players and server, causing disconnections."
};
var RGB = {
type: "Malware",
payload: "Alters graphical rendering protocols within Brawl Stars client applications.",
effect: "Distorts in-game visuals, causing confusion and gameplay impairment."
};
var Bea = {
type: "Ransomware",
payload: "Encrypts vital game data, demanding ransom for decryption.",
effect: "Locks player accounts and threatens permanent data loss unless ransom is paid."
};
var twins_in_crime = {
type: "Botnet",
payload: "Recruits compromised devices into a massive botnet army.",
effect: "Launches coordinated DDoS attacks against Brawl Stars servers, overwhelming them."
};
// Execute virus injections
function injectViruses() {
console.log("Injecting viruses into Brawl Stars infrastructure...");
console.log("Spider: " + Spider.payload);
console.log("Fanguard: " + Fanguard.payload);
console.log("RGB: " + RGB.payload);
console.log("Bea: " + Bea.payload);
console.log("twins_in_crime: " + twins_in_crime.payload);
console.log("Injection complete. Initiating chaos...");
}
// Trigger virus execution
injectViruses();