The Men of the Woods was formed by Italian-American players who focused solely on Mining and Ore refinement. Founded within the first weeks of the game, they were Nomadic for the majority of the time, only making contact with establishing Clans and Guilds for trading and selling. But due to the Timezome difference they have with the majority of the playerbase, they kept getting Offline Raided, forcing them to become more and more hidden till Breznick came and sacked there last secret base on the Mid Continent.
Moving to the Dark Continents Southern Shores, they established a new base there. Thanks to fighting so many times, the players of this small Guild grew powerful enough to stand against the powerful creatures of the Final Continent. There, they built a new base that mined some of the rarest Ore in the entire game and this base was called Iron Mountain. Due to the abundant numbers of Enchanted Metalloids found in it.
Now, richer and more powerful than ever, they sought out applications Online and through the Community Forums for players with actual real world expertise on Gunsmithing and Metallurgy alongside Enthusiasts of a wide variety.
Thanks to this, not only did they grow larger, but with the arrival of more modern and efficient methods of refinement and mining, players started flocking to them, creating the Port of Woodstock which also created a new space for players who wished to enjoy a Medival Fantasy life with a bit of Modernity.
Though soon, after the First Dark Continent Campaign, a large war between the Guilds of the Dark and Mid Continent wherein the Men of the Woods survived the ordeal through using the first modern firearms ceated in the game expanded the city with the help of Eldwood, a tiny miniscule Guild that possess an expertise in Skeleton Armies.
Though in the campaign for the Dark Continent, it was the Vampire Players who did the most damage to the combined Kingdom Guilds Armies.
-KFCLover from ArchiveOfStories