Duscara

Just in case I never explained it, Children of Vividaren are as powerful as Goku from Dragon Ball was when he turned Super Saiyan for the first time. Although power levels are indeed BS, Vegeta's former power level of 18,000 let him destroy a planet rather quickly (in real life, the minimum power needed to destroy a planet so it couldn't reform would take a lot longer, which is why Alderaan was destroyed as fast as it was), and Super Saiyan Goku was over a hundred times more powerful (having a power level of 150 million). That's why 1% of a Child of Vividaren's full power is overkill if they wanted to destroy Earth as fast as Alderaan (as that would be 1.5 million, or half of Goku's base power that Super Saiyan multiplied by fifty), especially if you assume that 18,000 is also more than enough to destroy planets.

Duscara

Just in case I never explained it, Children of Vividaren are as powerful as Goku from Dragon Ball was when he turned Super Saiyan for the first time. Although power levels are indeed BS, Vegeta's former power level of 18,000 let him destroy a planet rather quickly (in real life, the minimum power needed to destroy a planet so it couldn't reform would take a lot longer, which is why Alderaan was destroyed as fast as it was), and Super Saiyan Goku was over a hundred times more powerful (having a power level of 150 million). That's why 1% of a Child of Vividaren's full power is overkill if they wanted to destroy Earth as fast as Alderaan (as that would be 1.5 million, or half of Goku's base power that Super Saiyan multiplied by fifty), especially if you assume that 18,000 is also more than enough to destroy planets.

Duscara

You know when I mentioned inhabitants of Spri that embody good, order, chaos, and the overlap of good and one of the other two? As well as elementals based on chemical elements?
          
          Forget those existed. They’ve never shown up, so I decided to pretend that they never existed.
          
          In MOST universes, Spri has the three afterlives and is where fiends that also embody tyranny, chaos, or pure selfishness come from. You have seen fiends before.

Duscara

In my original fiction multiverse, there are at least two types of merfolk, each tiny and from different universes
          
          The ones from the universe Pocket Mer takes place in are five inches long from the top of their heads to the ends of their deep blue, horzontal tail fluke (most of their tail is light blue and scaly). They have a soft dorsal fin on their back more like those of bony fish than those of, say, a shark, along with fins shaped like half of a koi’s dorsal fin on their forearms. These fins are deep blue, but light blue scales surround them. Most of their upper body still looks human and has skin like such. Their fingers are webbed and have cling pads that make the fingertips larger than most of the fingers. They must stay moist but can breathe both air and water, the latter using gills on their cheeks. If one of these mers is chubby, that’s normal, as the fat helps keep their tiny bodies warm and streamlines them. Since they can’t cut their hair, they grow it until it falls out, and it flows so much more in water than in air. I decided recently that they also have pelvic fins on their tail that are also deep blue. I could just pass it off as characters not noticing, as I’ve used that in rectons before.
          
          As for the ones in the universe that Son in a Fish Tank takes place in, their bodies resemble those of common goldfish, but are four inches long (full grown goldfish are way bigger). The only parts that don’t resemble a common goldfish are the head and arms. The arms are short and lack separate digits, though Mers in that universe are somehow capable of holding things anyway (think of it like how the Penguins of Madagascar can hold things with their wings). They’re also in front of the pectoral fins. Their heads resemble those of humans and are attached directly to the body without a neck. Males are colored orange while females are colored like the Prussian carp that goldfish were domesticated from in real life (and are better colored to camouflage).

Duscara

[LORE ABOUT UNTHYR, THE AFTERLIFE FOR THOSE WHO HAVE SINNED BUT ARE NOT EVIL] In Unthyr, there are magic video game controllers that are wireless yet don't need to be recharged or have their batteries changed. They also lack input delay like normal wireless controllers. They're shaped like an Xbox 360 controller even though they have all of the inputs of a DualShock 3. There's just one rumble motor in the center of the controller. Instead of a D-pad, there are four buttons that resemble the D-pad of Sony's controllers, but there is nothing preventing you from pressing two opposite buttons at the same time, which cancel each other out. The analog sticks are like those of the Dreamcast's controller with the exception of both being able to be clicked down for extra inputs. Like the DualShock 3, motion controls are available, and they don't interfere with the rumble and vice versa. Also like the DualShock 3, the face buttons (including the "D-pad") and triggers are pressure-sensitive, though one thing the Unthyr controllers have that the DualShock 3 doesn't is that the L2 and R2 buttons are like the GameCube's L and R buttons.
          
          A notable aspect of the Unthyr controllers is that souls that end up in Unthyr can mold them between three different forms. They differ in the shape of their Start and Select buttons, their center buttons, the labels of their shoulder and face buttons, and the positions of the analog sticks. One makes those all like the DualShock 3, using the PS button in the center. Another is like the Wii U Pro Controller but uses the Wii U GamePad's Home button. The remaining one is like the Xbox 360 controller, using the Guide button for the center button. The Pro Controller style also makes Start and Select respectively have a plus and minus on them.

Duscara

Power ranking in my original fiction multiverse
           #1: Vividaren (she has absolute omnipotence)
          
          All tied for #2: Every Child of Vividaren in the multiverse (each one is assigned to a particular planet that naturally has life on it, but since planets exist in more than one universe at once, each Child is assigned to just one universe’s incarnation of that planet; due to this, they tend to get along better with not only Children from the same universe, but also Children from other universes’ incarnations of the planet they were created to oversee; they’re as powerful as Goku from Dragon Ball Z was when he transformed into Super Saiyan for the first time, meaning that if one wanted to destroy a planet the size of Earth as fast as Alderaan was destroyed, even 1% of their full power would be overkill, but according to Vividarenism, destroying a planet or even anti-terraforming it to render it uninhabitable puts the perpetrator beyond redemption, so they intentionally suppress their own power to prevent collateral damage like that)
           #3: Titans that Vividaren made (like in DnD 5e, Titan in this context means a living divine creations of a god; these ones may be weaker than )
           #4: Titans that were created by and serve specific Children of Vividaren (only take orders from the one that serves as both their creator and master as well as Vividaren herself)
           #5: Archfiends and equally powerful beings of order, chaos, and good (Archfiend in this case would be equal to Asmodeus in D&D 5e or demon lords with equivalent power)
           #6: The strongest of compound elementals (my elementals are based on chemical elements)
           #7: The strongest of regular and diatomic elementals (diatomic elements are two elementals conjoined around where the liver would be in a human; each one has separate limbs, torsos, and heads)
          
          Last place: Mortals, sentient or otherwise

Duscara

If the Children of Vividaren were in D&D 5e, then they would be able to grant their clerics the Knowledge, Life, Light, Nature, Tempest, Trickery, War, Death, Arcana, Forge, Grave, Order, Peace, and Twilight Domains.
          
          Vividaren herself would be able to grant her clerics all of those as well as Solidarity, Strength, Zeal, Ambition (all from the Amonkhet setting, but player characters can use them in other campaign settings if the DM approves), Blood (which is unofficial homebrew by Matthew Mercer, a Wizards of the Coast affiliated DM), Mind (developed by Keith Baker, the writer of the Eberron campaign setting; it was released on the Dungeon Master’s Guild), Beauty (unofficial content developed by Wizards of the Coast designers and uploaded on Twitter), City (from Unearthed Arcana 7 - Modern Magic), Protection (from Unearthed Arcana 22 - Cleric) and Unity (from Unearthed Arcana 68 - Subclasses, Part 2). She is omnipotent and omniscient, but she is not omnipresent due to her physical presence.

Duscara

(LORE)
          
          Children of Vividaren can summon hand and a half swords in each of their hands. Both can transmute into forms that can deal full damage if it would be reduced by either not having the right type of metal or the right type of alignment on your weapon. Due to magic, not only do both of them deal extra slashing and piercing damage, but they have a small chance to do even more of each. The actual materials they’re made out of inherits light weight, supernatural hardness, and can overcome reduced damage caused by a weapon not being holy (which is redundant with the aligned buff). They’re also immune to rust and acid damage.
          
          Additional aspects of each weapon cause the weapons themselves to have a small chance to instantly kill what they strike by turning their flesh into platinum statues. This doesn’t affect the clothes. Their wielders can also turn flesh into platinum in addition to being able to skate like Ice Mario in Mario Galaxy 1 on any surface and being able to create crude oil from nothing, splash it on enemies, and skate in it, too.