FanFicMan981

Thanks Wattpad for not notifying me for anything 。゚(゚´Д`゚)゚。

RAPT0RTEETH

this message may be offensive
I'm sorry. I don't know what i did to make you hate me but I'm sorry, I really am. I don't know when, or if, youll ever see this since this app is fucking dead but I miss you. I won't move on, at least not any time soon, but I hope you're able to. This might be my last message to you since I'm not sure what will happen to me after this and I wanted to say goodbye, since i never was able to. I'm sorry. I love you a lot, I always will. Im sorry my mom made things impossible I wish it could've turned out different. You were my favorite person in years. They probably don't care since none of them have bothered to talk to me since we broke up but if you don't mind tell the group chat ill miss them too.

FanFicMan981

Yknow I have this game idea that’s heavily based off of Resident Evil where you work for a corporation and have to do missions as a soldier or something like that with a team of 4. There could be 1 or 2 objectives and the maps would have themes but be randomly generated from set rooms and stuff.
          I wanted to have like areas that are lit up and full of zombies while there are dark areas where you have to use a flashlight and move slower while also having way stronger enemies.
          I also wanted to add a different amount objectives depending on how many players there are and difficulty. The point is to finish it as fast as possible so it adds a choice to stay together or split up. I want to pressure players to keep thinking and making choices, should I go through the dark dangerous room that’s quicker or go through the well lit room that’s longer? Should I avoid that confrontation or should I fight them? Do I have enough resources for that area? Should I stick with a teammate or split up? Questions like that