Chat if I made a horror/adventure game about the effects of societal expectations and pressures and the constant need to fit in and the endless "You should do this, you should do that, or else no one will love you anymore", showing how they affect you mentally and physically via a parasite (some strains are fungal, some are bacteria) that feeds off misery and latches on to those who are miserable because they believe they will never be good enough, worming into their mind and feeding into their thoughts before it finally takes control from their body, mutating them into monsterous, deadly creatures intent on spreading the parasite more because all society does is spread expectations more, so like the disease society has become, this parasite will follow suit, and now you're left with an apocalypse wasteland of these deformed people, mindlessly roaming around, puppeteered by the whims of the parasite (in case you didn't know the parasite is meant to be society). You'd have to survive in this world and not get killed or infected yourself, all while battling your own pressures that the parasite is absolutely trying to exploit, and hoping you live to see the end of this world.
I'm not sure how it'd work, but I'd love for there to actually be something where you could help these things and not just kill on sight, it's just a lot harder for some (and there are a few that, as far as the current notes go, are actually impossible to cure).
Oh you might have a group of friends :D OR they could be playable characters, idk, but we have Red the murder hobo, Purple the artist/Chief note taker, Blue the scientist/Vice-note taker, and Green the chaotic gremlin who helps Purple and Blue take notes on new creatures by charging at them and tanking any and all damage like a psychopath.