The fey play deadly.
A group of ten, four girls, five boys, and an instructor, go hiking the forests of the border between Wasington and Oregon. It is all fun and games with "survival" for the innocent teenagers and clever instructor until the fey get involved. The forest becomes a labrynth, with only one exit, and the fey are doing all they can to make sure the hikers never escape. Compasses do not work, weather is a joke, water is disappearing, and beasts of the night are awakening with a hungry vigor. Survival is difficult enough, but Dana, Nate, and Greg sneak out one cold night, thinking they know the best way to play, and suddenly become targets of the fey. And the fey know how to play games. Will the trio be able to outsmart the faeries, or will the rules of the games trap them in the forest for eternity?
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The Game
FantasyThe fey play deadly. A group of ten, four girls, five boys, and an instructor, go hiking the forests of the border between Wasington and Oregon. It is all fun and games with "survival" for the innocent teenagers and clever instructor until the fey...