Round 5: Kitana vs Lucina

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LUCINA (Fire Emblem Awakening) VS KITANA (Mortal Kombat)

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LUCINA (Fire Emblem Awakening) VS KITANA (Mortal Kombat)

Lucina

Lucina is a playable character and one of the three main protagonists from Fire Emblem Awakening, who appears as the tritagonist. The daughter of Chrom and gifted with the mark of Naga, known as the Brand of the Exalt, on her left eye, like in the present timeline, future Lucina was born to Chrom and his wife after the Ylisse-Plegia War. In game, her mother can be either: Sumia, Sully, Robin, Maribelle, Olivia or a nameless Village Maiden. She had a special bond with her parents, especially Chrom who taught her swordplay. After Chrom's death at the hands of Grima, Lucina inherited the Falchion and attempted to fight Grima. She never learned who killed her father, however, her only clue was that her father's murderer was someone close to him. At some point, her mother was also killed in battle. With the world on the brink of destruction, Lucina was down to only her closest allies, the other children of the Shepherds (and in the game, her younger sibling, depending on who her mother was).

Kitana
Kitana is a character in the Mortal Kombat fighting game series who made her debut in Mortal Kombat II. Princess Kitana is 10,000 years old, but is considered young in her realm of Edenia and has the appearance of a young woman. Throughout the years, she rose to great importance; first as the loyal stepdaughter of Shao Kahn, then as his enemy, tearing herself away from his grasp and freeing her home realm of Edenia. She also led an army into the Outworld to combat any chance of Shao Kahn rising to power again.














LUCINA
Powers and Stats

Powers and Abilities: Superhuman Physical Characteristics, Expert swordswoman, Extrasensory Perception, Can see, attack, and kill ghosts, Healing via Aether's first attack, Durability Negation (Via Aether's second attack), Expert survival skills, Expert at improvising, Can perform physics-defying jumps.

Attack Potency: Town level (Comparable to Chrom and Robin (Fire Emblem), rescued Chrom's life on numerous occasions)

Speed: Superhuman movement speed with Massively Hypersonic combat speed and reactions (Capable of dodging Bolting)

Lifting Strength: Superhuman

Striking Strength: Town Class (Made a gigantic hole in a wall by accident)

Durability: Town level

Stamina: Superhuman

Range: Extended melee range

Standard Equipment: Swords, Parallel Falchion

Intelligence: Very experienced in combat and survival, but thick headed to some degree.































KITANA
Powers and Abilities

Kitana uses her Steel Fans in battle, although she is more than exceptional in unarmed hand-to-hand combat. She can use her fans as both a projectile and a melee weapon, as well as a means to levitate the opponent for a combo Chain. She can also throw her fans while airborne and execute a midair punch to counter other airborne foes.

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