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Madness Manipulation

Rarely called "parafrosýnikinesis", Madness Manipulation is the ability to affect the sanity of other beings, usually in a manner that causes them to become insane. The user can absorb, create, control, and manipulate the madness or insanity of themselves, others or the madness energy around, whether increasing, decreasing, causing or otherwise chancing insanity, even manifesting the emotional energy to physical level and gain power from it.

Magic

Magic is a force often relied upon by certain mystical characters. It is a very wide subject, and the uses of magic vary greatly from character to character. It is often used to simulate other powers, such as reality warping or mind control. Magic is usually the primary force used for fighting off mystical foes such as demons. Famous users of magic include Zatara, his daughter Zatanna, Dr. Strange, and Dr. Fate, to name a few. Each of them uses magic differently, and can wield different magical powers.

Magic Resistance

Completely or partially resistant to magic.

Magma Manipulation

The power to manipulate geothermal molten substances. The user can create, shape, compress, and manipulate molten rock, a mixture of molten or semi-molten rock, volatiles, and solids which may also contain suspended crystals, dissolved gas, and gas bubbles. This allows the user to cause earthquakes and eruptions, open fissures, manipulate heat, generate poisons, and even create islands.

Magnetokinesis

The ability to control or generate magnetism.

Marksmanship

Super accuracy is basically an ability to be an incredible marksman. This would mean that when the user throws an object, for instance, they will never miss the target they are throwing at. Characters with super accuracy are often assassins-for-hire.

Master Martial Arts

A master of different techniques of attacking and self-defense, with the purpose of physical and/or spiritual self-improvement. Some fictional characters often pass regular limits and become akin to superhuman (there are a lot of tales and legends about the miracles that some real life martial artists were capable of all as well).

Master Tactician

The ability to be an extremely skilled strategic genius and apply this skill to several objectives.

Mathematics Manipulation

The ability to manipulate and alter the laws and foundations of mathematics, by abstract or applied means. The user can alter the principle of numeracy, the study of quantity, structure, space, and change, and the distance between two destinations. They can also break the laws of physics through the alteration of mathematical equations or even increase and decrease the amount or quantity in a substance or area. As this is based on the user's intelligence, Mathematics Manipulation is an ability that can never be detained.

Matter Absorption

The ability to absorb extraneous mass and add it to an individual's overall volume. And/or be able to use the material's properties.

Matter Manipulation

Matter Manipulation is (as the name implies) the ability to manipulate the particles that act as the building blocks for physical matter as well as the bonds between them for a variety of applications. These can range from the spontaneous creation of matter, the conversion of one type of matter into another, causing molecules to produce heat or even render physical durability irrelevant by manipulating the molecules that make up the target.

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