Hi guys, welcome!
This book is about the events that happen during a D&D game.For those that read on but have never played, during the book some moments will happen that are quite unusual. In D&D you are given 20 sided dice and you can choose your character to make any choice they want.
Anything below a 10 usually results in failure or unsuccessful decisions. Anything higher is a success. However, if someone rolls a: 1.
A terrible thing will happen. In battle, this can mean the character has taken bad damage, suddenly low-risk health or death. But if you roll a 20: Immediate success, strong damage rolls and kill blows.e.g:
1:
Fallen and broken bones.
Rolled a persuasive roll and failed
Tried to steal but got caught.20:
Made it to the destination safely.
Convinced someone with persuasive roll.
Stole and did not get caughtI will not say what the dice roll numbers are for any decision. It will be a normal book. But the events as I've said are quite unusual.
Enjoy!
YOU ARE READING
Nightrope: A D&D story.
Fantasy"Alakai! What did you do!" Tanda screams. "I didn't do anything-!" A bright light pierces everyone's eyes, blinding them. A gust of wind slammed the gang into the ground, hair and clothes whipping ferociously as everyone struggled to get to their f...