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Hi guys, welcome!
This book is about the events that happen during a D&D game.

For those that read on but have never played, during the book some moments will happen that are quite unusual. In D&D you are given 20 sided dice and you can choose your character to make any choice they want.

Anything below a 10 usually results in failure or unsuccessful decisions. Anything higher is a success. However, if someone rolls a: 1.
A terrible thing will happen. In battle, this can mean the character has taken bad damage, suddenly low-risk health or death. But if you roll a 20: Immediate success, strong damage rolls and kill blows.

e.g:
1:
Fallen and broken bones.
Rolled a persuasive roll and failed
Tried to steal but got caught.

20:
Made it to the destination safely.
Convinced someone with persuasive roll.
Stole and did not get caught

I will not say what the dice roll numbers are for any decision. It will be a normal book. But the events as I've said are quite unusual.

Enjoy!

Nightrope: A D&D story. Where stories live. Discover now