QUIRK NAME:ELEMENTAL ORBS.
QUIRK TYPE:EMITTER.
QUIRK RANGE: SHORT AND MEDIUM.
QUIRK DESCRIPTION: the user can summon six orbs that float around the user and that user can manipulate the orbs have their own elemental abilities and symbols and when the user activate an orb the orb will glow with it respectively colour and the user can combine some elements with eachother to create devastating techniques.
Orbs abilities:
Storm orb: The user can shoot air bullets from their fingertips that can pierce flesh and can create whirlwind and shot small tornado from their hand strong enough to destroy a house. The user can summon a scythe that creates air slashes when the user swinge it.If overused, the user will breed from their nose and hands.
Earth orb: the user can manipulate the Earth around them and sense the vibration that someone's make to a certain extent and they can make Earth wills domes spike's and etc and the user can create golems that will do the user's bidding and the user can create them in deferent sizes from 15ft to 50ft being the maximum size the user can summon a mace the create small shockwave when it hits a target's body or the ground and the mace gives the user enhanced durability. When Overuse, the user muscles will tear apart and bleed.
Flame orb: the user can generate manipulate and shot fire from their hands mouth and feet the user can shot fireball that burns a target and fire spears that pierce flesh and burn anyone from the inside from their hands and the user can shot a fire beam from their mouth that can incinerate anyone hit by it and the user and shot fire from their feet allowing them to fly and enhancing their kicking power. The can summon a sharp great sword made of fire, and the user can shoot fire from the sword, which gives the user enhanced strength. Overuse can make the user hands and feet bleed and hurt.
Ice orb: the user can generate and manipulate ice from their body the user can freeze anything they touches that ranging from a person to a building and create sharp icicles from the ground or in the air and shot them at the target's the user can create ice structures for offence and defence like ice walls and gaint glaciers. The user can create ice centaur knights that will follow the user orders, but the more the user's make the stamina they lose. The user can summon a sharp ice blue katana that will enhance the user's speed and agility. When overuse, the user will get frostbite and slower.
Lightning orb: The user can generate and manipulate lightning. The user can fire a lightning dragon from their hands. And create lightninbolts in their hands and can pierce through flesh and steel electrocute anyone hit by them. The user can summon a spear of lightning that can shock or kill any hit by it, and the user enhances the user's senses. If overused, the user will have burn marks and will lose stamina real fast.
Water orb: The user can generate and manipulate water from their body and can manipulate the water around them and use them for defence and offence. The user can summon a trident that shot sharp water slashes and create shark made from water that attacks the target's. if overused, the user will be dehydrated and will weaken:
Side effects: I think the user will have a slight mutation like having six arms and is larger than a regular human and has sex eye's with markings around their body:
DRAWBACKS:
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quirk ideas
Fanfictionsome quirk ideas I thought of some mha Canon quirk awakening/advanced