Bio

564 17 10
                                    

Y/n L/n

Age 16

Stats

Race:Demigod

Class:Unavailable

Level 1/12

EXP 0/100%

HP:100

Mp:500

Aura:1000

STR: I 50

AGI: I 75

END:I 35

INT: I 67

LUCK: E-EX

[I= 0-100
H= 101-200
G=201-300
E= 301-400
D= 401- 500
C= 501- 600
B= 601-700
A= 701-800
S= 801-900
SS= 901-1000
SSS= 1001-1100
EX=1101-???]

SKILLS
Gamer(Mind/Body)
-live life as a game. Sleep will restore HP & MP. Immune to all mental defects.

Firebolt lv 1(0%)
- Costs 5 MP to use a bolt of fire. It's instantaneous, percise and faster then a fireball, though it's a lacking in raw fire power alone.

Instincts lv 1(0%)
-React instinctively during combat

Time Dialation lv 1(0%)
-Speed up yourself. Cost 20 MP. Duration ten seconds.

-Slow down time around you(12 meters). Costs 30 MP. Duration 8 seconds.

Observe lv 1(0%)
-Self explanatory

Meditaion(Max)
-Recovers HP and MP by resting. After a certain amount of time Both HP and MP will increase by 10%

Inventory(empty)

Mini Map

Perks

Demigod:Easier to learn magic and excells in combat. Magic Resistance. Grimm/Monsters are more likely to attack you more then others. Your body can grow stronger better then regularly humans and Faunus. Your hardwired to be ready to fight at any moment.

Weapon

Weapon

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Fusion Buster Sword[Equipped with all of Cloud Strifes Skills set

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Fusion Buster Sword
[Equipped with all of Cloud Strifes Skills set. Must be constantly performed to fully master]

Bike

Bike

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Likes: Sex, fun, reading, fighting, weapons, and cooking.

Semblance
-Shadow Manipulation:Only Limited by his Imagination

Power system

Tiers

1 Children and civilians along with a few weaker Grimm such as Apathy(they are easy to kill if your will power is strong or your deaf) [I-H]

2. Training Beginner Huntsman & Huntresses along with basic Grimm, such as Baby Nevermores or Beowolves(alone) [H-G]

3. Academy Trained Huntsman & Huntresses along with common Grimm Packs, Medium Nevermores, and Beowolves Alphas.[G]

4. 1st year students at Beacon Academy, White Fang Grunts, Atlas grunts and robots and stronger Grimm such as Ursas[G-D]

5. 2-4th years Students, white fang upper members(such as Adam), and Stronger Grimm(Nevermores fully grown)[E-C]

6. Huntsmen & Huntress, Atlas Ace Ops, Ironwood, and Stronger Grimm(Berginal and more)[D-C]

7. Ancient Grimm(Such as the wyvern) Ozpin(in his prime or younger years) newbie Maidens, and Seasoned Huntsman & Huntress(varies)[C-B]

8. Fully realized Maidens, Ancient Grimm, Ozma(if his magic is fully returned)[B-A]

9. Salem(due to her immortality and having her magic with the benefits of Grimm powers), and the 4 relics[A-SS]

10. The Brothers[SSS-EX]

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