CHAPTER 1.1: Your fate is in your hands

651 20 33
                                    

Despite it being close to midnight, you decide to continue playing the game. After the last thought of the character you're playing, with them looking at the clock in the room, similar to what you just did, the screen goes black for a second before lighting up again, showing you a 3D version of them. This time, you can move the character though.

Looking around Lucifer's room, you see how empty it is. The walls are entirely white and so is the bed. The desk has a computer on it, but other than that, there's not a lot to be found, although there are some drawn photos on the wall that most likely are meant to show Lucifer's family. There is a bulletin board on the wall as well, which gives you the ability to go to a menu to customize Lucifer's room. Only problem is that you need money for most of those things, which the character apparently doesn't have enough of.

In the bottom left corner of the screen, you can press a small icon of a phone which results to Lucifer grabbing it, showing a notification that shows you the first objective and the time in-game.

OBJECTIVE
Go to school.

Leaving Lucifer's blank room, you're quickly met with another few drawn and 2D shot of Lucifer preparing themselves to go to school. However, after a last drawing of the character on the bike, the screen darkens again, after which you have the ability to move the character once more.

Lucifer is now standing in the bicycle storage, which is protected by a gate. The storage itself is next to the entrance, it seems, and in front of the walls of the school itself, which seem, the more you move your mouse to the left, to change into hedges.

Seeing that the button to show the character's phone is jumping a little after it changed into a more noticeable colour, you open Lucifer's phone to see a check mark appear after the objective, resulting in it changing to something else.

OBJECTIVE
Go inside and talk to Mr. Minecraft.

Mr. Minecraft? That's Philza, right? The character with whom Kristin has fallen in love? You wonder if XD actually made him a fun character after Kristin's demands.

Moving Lucifer out of the bicycle storage, you allow them to enter the school now via the main entrance. It has some white pillars and first, the character has to walk through a hall with on its right all kind of rooms – such as first aid and offices for staff, while on its left there's one reception and the lockers for students. Although you try to talk to some of the characters that it passes by, the only one it can talk to is the person sitting at reception.

_____

???
Hello there! How can I help you?

YOU
Hello! I'm the new student here. I'm looking for Philza Minecraft?

BEAUTIE
Oh, you're... Lucifer, correct? My name's Beautie. You'll probably see me often if you tend to get late here a lot.

Anyway, Philza is already waiting for you. You just have to go to the end of the hall and then left, he'll be standing there. Don't go outside, though.

And don't get lost!

YOU
Thank you!

_____

You don't recognize the design of this character, but you do remember XD saying something about staff characters who would appear that he hadn't shown you. You're curious what he got inspired by when it comes to the teachers and staff members of this fictional school, however. Because you have to be very honest that this receptionist reminds you of the one you have at school too.

A Foolish Game [DISCONTINUED]Where stories live. Discover now