Well I mean, yon9hee you asked, so, who am I to not deliver.
You need a couple things as a standard. A canvas, multiple renders, and well, any other asset you need, pngs, textures, PSDs, filters, whatever. Best to have them prepared before you begin.
So my process looks like this.
First, I set up the position of my renders. Just vaguely is alright, especially if you're using more than two.
Then I decide what I want to do with them-- have a vision before you start. What I'm going to do here is make half of the graphic the 'devil' side, and the other half of it an 'angel' side.
So I usually start with the background. Focus on one side at a time.
So I roughly blend some textures together.
It's okay to be muddy/clumsy or leave blank spots, because it's all going to get covered up by the PNGs anyways. It's also okay to keep the colours all over the place, because I'm going to put a PSD filter over it all at the end.
Repeat this for the angel side, and done. Make sure to keep your workspace (layers) organised!
If you're worried about accidentally leaving transparent spots, you can add a plain black/white square under your whole canvas at the end.
(Sorry for zooming out, I did that while blending and forgot to zoom it back in for the screenshot lmao.)
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