Chapter 0: Bio

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USS Nevada (BB-36)

Class and Type: Nevada-class "standard" battleship

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Class and Type: Nevada-class "standard" battleship

Displacement:
- (as built) 27,500 tons
- (WW2 overhaul) 30,500+ tons

Length: 583 feet

Beam: 95 ft, 3 in.

Speed: 20.5 knots

Armament (1942 refit):
- 10 × 14 inch guns (2 × 3, 2 × 2)
- 16 × 5 inch guns (8 × 2)
- 32 × 40mm Bofors AA guns (8 × 4)
- 40 × 20mm Oerlikon cannons

Armor:
-Belt: 13.5-to-8 inches
-Bulkheads: 13-to-8 inches
-Barbettes: 13 inches
-Turrets: 18 inches
-Decks: 5 inches

Aircraft carried (post-1942 refit)
-1 catapult servicing two floatplanes

Personality:
-Cheerful despite his mutations
-Cautious about close encounters
-Likes nature despite his proximity effects
-Intimidates most strangers as a method of determining friend or foe

Special details:
Due to his forced participation in atom bomb testing, Nevada has been severely affected by radiation and mutations:

-Physical human appearance somewhat resembles a Fallout ghoul, but his face at least is mostly fine
-His uniform is permanently burned and tattered, and his riggings are partly melted but still very functional
-Suffers from permanent headaches; painkillers help but cannot fully relieve them
-Ship/riggings, clothes, and body all glow green from mutations, with the former still with its target paint
-Shells inflict radiation sickness in addition to normal damage; infinite ammunition
-Engines are mutated to run infinitely without need for fuel
-Permanent radiation leakage can affect surroundings
-Floatplanes cannot be shot down (due to also being mutated they repair any damage taken almost instantly and have unlimited fuel) and can drop radiation bombs (basically dirty bombs) among other ordnance
-Leaves a trail of radiation wherever he travels
-Bright red-orange paint makes Nevada's ship stand out in daytime, while his radioactive glow can give him away in darkness

Special Abilities

Atomic Resilience:
-Enhanced physical durability and strength
-Knockback and physical damage resistance
-Natural regeneration of health and any lost limbs or rigging
-Gains even more strength in the presence of external radiation sources

Ghoulish Grasp:
By gripping an enemy firmly Nevada can infect them with a rapidly-spreading radioactive infection. It cannot be cured, and when it reaches its peak, the victim will die slowly and painfully.

Isotopic Adrenaline:
In case of fatal damage Nevada's body will activate emergency measures:

-Body and riggings will grow to giant size
-Near-invincibility to normal damage; only another giant can properly combat him
-Giant state does not last permanently, as Nevada will revert to normal size when the current threat is removed

Last Laugh:
Mustering all the energy imbued by multiple nuclear weapons, Nevada generates one final, lethal explosion equivalent to a plutonium warhead.

The Nuclear Option (Atomic USS Nevada in Azur Lane)Where stories live. Discover now