Joel was starting to get nervous. He could feel It watching him. He didn't know what It was, but he could still feel It. He thought back to his years training to become a druid. Well, one didn't really train to become a druid. You simply learned the ways of nature and how to live amongst the world.
Learning these things gave him a high perception of his surroundings. He could feel the changes around him and what they meant. The wind brought him the foul smell of wolves feasting on their prey. The tremors of the earth told him of the nearby deer. The agitated lake gave away the position of fish swimming away.
Right now, he didn't know what he was feeling. He felt the hairs on the back of his neck prickling up. The rain didn't smell any different from ordinary. He could hear the screams of a terrified town around him, but that wasn't what sparked this reaction.
It was like something stood all around him and nowhere at the same time. He could feel it getting closer to him, like a box closing in on him, making it harder to move or breathe. It was so close now. He felt himself freeze, his breathing getting quick and shallow. Any second now, the thing would wrap It's hands around his neck and-
The door behind him burst open.
"We're leaving." Mavar said. He exited the door with Nerith following. She looked nervous, but almost satisfied at the same time. Maybe she was more sadistic than Joel thought at first.
"Weren't we supposed to burn down the house?"
"We are leaving, Joel," Mavar punctuated the words. "You were with us in there. Nerith's fire magic didn't work properly, so we just killed everyone, broke everything inside and left. Nod if you understand."
Joel paused, taken aback. Then he was just barely able to cover a smirk.
Maybe the bastard ain't so bad, afterall. He thought to himself.
"You got it, boss." Joel said as he nodded.
Mavar raised an eyebrow at Joel's response. Joel rarely spoke with his old accent these days. But by the Meadows, saying proverbs all the time was exhausting. He would let himself slip in front of his squadmates for once.
As a treat.
YOU ARE READING
The War of Gods
FantasyBased on a Dungeons and Dragons Campaign: Twelve people all around the world get chosen by God to find three Godly artifacts. Whoever is holding on to those artifacts after a year gets to keep them. Things get bloody, fast.