LORE OF BALLOURS

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LORE OF BALLOURS

The entire species of ballours are created by the Supreme Goddess of Darkness and Fate—Azanara. They are all Immortals–while those who were luckily born powerful enough were Celestial-ranked beings. The power they possess was extraordinary, and their race dominates almost all of the home universe created specifically by the Supreme Goddess for her creations to reside—Veraria. 

Ballours possess the blood of darkness and a droplet of Phoenix blood. Their soul and heart possess such darkness that only they can manifest and control. No species except for ballours can control their blood and soul of darkness inside of them without chaos. 

Killing ballours is challenging, especially for other species who are below them. Only species who are on the same level as theirs, or in the same kind, can succeed in doing so. 

All ballours possess special abilities within them. Immortal-ranked ballours could only manifest them weakly or moderately, while Celestial-ranked ballours can manifest them in high or godly levels. 

Furthermore, ballours are classified into 4 races: the reapers, mystique, shadows, and electro. 

REAPERS: they are ballours who can manifest soul energy, soul magic, and anything relating to the soul element. Their main element is soul. Reaper ballours are recognized by their skull pupils and their blue elemental color. 

MYSTIQUE: they are ballours who manifest witchcraft, sorcery, and any form of magic. They can use magic. Mystique ballours are recognized by their eleven star pentagram pupils and their rose-red elemental color. 

SHADOWS: they are ballours who manifest shadow energy, shadow magic, and anything relating to the shadow element. Their main element is shadow. Shadow ballours are recognized by their shadow symbol pupils and their magenta elemental color. 

ELECTRO: they are ballours who can manifest electricity or energy—ergokinesis. Their main element is electricity and energy. Shadow ballours are recognized by their thunderbolt pupils and their golden elemental color. 

Moreover, due to the unique power possessed by each race, ballours are only permitted to breed with only their same or only one other race. Ballours are allowed only to be a hybrid of two races, for being a hybrid of three or four races could cause them to eventually die due to their body created specifically by the Supreme Goddess Azanara to be able to withstand only the blood of one to two races. 

In addition, in the case of hybrid ballours, their distinguishing features were having two pupils of the races they belong—joined, mixed, and matched together perfectly. Their elemental color may either be mixed or just one of the two possible elemental colors, depending which one is more dominant. 

Ballours can never breed, have the blood, and bear children with other species. “A ballour is for a ballour.” That is the supreme command that not even one of all the species created by the Supreme Goddess Azanara could disobey even by their own will. All species created by her could only breed amongst the same species as them. 

Moreover, ballours are also classified into two levels: Immortal ballours and Celestial ballours. 

Immortal ballours are those ballours who possess only a weak to moderate level of power. They are known to be deadly and dangerous enemies and individuals—literally considered as apex predators and lesser divinities. Immortal ballours are known to be able to be deadly enough to be recognized as major threats in battle and in combat. 

However, Immortal ballours are not that powerful enough. Most of the time, their power and strength ranges from low to moderate. They aren’t much of a threat aside from being someone deadly and lethal. 

On the other hand, Celestial ballours are those ballours who possess a highly destructive and almost godlike level of powers. They are known to be destructive with such unparalleled levels of strength. In addition to that, Celestial ballours are already more than powerful enough to warp reality, creation, and holding influence over life and death. 

And so, if the Immortal ballours are considered as lesser divinities, then the Celestial ballours are considered as high divinities.

Now, let us classify the 4 major rankings of ballours, ranking from the least to greatest. 

INFERIAL: they are the ballours who belong among the Immortal level, possessing a low level of power, and are the least most powerful among the race of ballours, although they are not completely weak and defenseless. Most of the time, Infernia ballours are seen laying low and trying to avoid trouble, especially to the Celestial-level ballours. 

AVEREINA:  they are the ballours who still belong among the Immortal level that possess a moderate level of power. They are neither the weakest nor the strongest in the Immortal-level ballours, yet they are considered still way below Celestial-level ballours. Avereina ballours are those who are the everyday citizens seen in cities. Not quite powerful, but not weak and defenseless either. 

ELITE: they are the ballours who belong now among the Celestial level, possessing a high level of power. They are not the lowest nor the weakest among the Celestial-level ballours, for they are still considered much of a threat and danger, yet they still fall short when compared to the high-ranks. Elite level ballours are now considered to be powerful enough to cause major destruction and devastating displays of power. In fact, they are already powerful enough for their abilities to manifest automatically even without activation. 

HIARKA: they are ballours who are more powerful than the Elite, belonging at the Celestial level. They are ballours who possess a level of power almost godly, but not yet one. Hiarka ballours are already considered powerful enough to cause colossal levels of fatality, devastation, destruction. 

DEIATORA: they are the most powerful, not only among the Celestial level, but also throughout the entire ballour species. They are the ballours who possess an already godly level of power. Deiators-ranked ballours possess an unparalleled level of power, unmatchable, and almost unkillable by all. 

Aside from that, ballours also possess the ability to create, manipulate, and destroy matter, including life, depending on their ranking. 

Ballours have the ability to resurrect life just as they can also destroy it. But to resurrect a ballour, the one performing the resurrection must be as powerful or more powerful than the one being resurrected.

Lastly, most of the ballours choose to reside among any of the three realm-societies: Rusparia, Sephenia, and Ferimia.

Rusparia, known as the Government Society. This is similar to the traditional government society everyone else knew for.

Sephenia, known as the Dark Society, is ruled by various influential and powerful clans who rule certain territories, and whose rulings are similar to monarchial ruling. Here, every single citizen is forced to learn self-defense to the killing, and everyone is also given rights to attain power, regardless of their gender, as long as they possess the very skill and ability to rule. This society is also known to be the dark society due to this society rarely being able to see the glimpse of a bright day, nights were always long and common here, while day is rare and short, including how murder is legal and normal here.

And Ferimia, known as the Monarchial Society, is ruled by monarchs. This is seperated into kingdoms, ruled by kings and queens, also empires which are ruled by emperors and empresses. This is just like the traditional monarchial society.

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New, revised version of the Lore of Ballours.

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