༺ Mana Evaluation (1) ༻
[Congratulations! You've defeated the demon [Trevion the Evil (Lv 80)] and gained EXP!]
[Level Up!! Your level has increased to 25!]
[You have unlocked the achievement ❰Beginning of a Legend❱! You have gained an additional 15 bonus stat points!]
"Oh."
A sudden increase of 5 levels all at once.
Also, along with every level up, each of my stats were increased by 2. The rewards for achievements appear to have been awarded as it normally would.
By the way, the overly-high level of the enemy just now was because of this scenario being on the Hell-level difficulty setting. In other words, even if the level difference between us was extreme, a wild explosion in levels would not occur.
[Status]
Name: Isaac
Lv: 25
Gender: Male
Year: 1st
Title: Freshman
Mana: 305/320– Mana Recovery Speed (D-)
– Stamina (D-)
– Strength (D)
– Intelligence (D)
– Willpower (B)
'Looks like my mana has increased by 20—. Meanwhile, all of my other stats are the same as before.'
A unique characteristic of ❰Magic Knight of Märchen❱ was that, unlike most fantasy games, the player's level-up didn't have any kind of direct effect to their stats.
Sure, the higher the level, the higher the limit of the character's stats were, but it was not a mechanic for me to concern myself with.
In the end, you needed to start training desperately if you wanted to actually raise your stats.
The stat points that were accumulated from a level up can be invested in a character's 'growth efficiency', so as the game progressed, the stat level began to curve upward.
Therefore, it could be said that Isaac's stats would start to see a sudden rise.
Keeping that aside, another game mechanic was that the higher the opponent's level was, the less damage it would end up taking. However, seeing how Trevion was only level 80 while I was level 120 at the time, the damage I had given him seemed to have been fully applied.
'Oh, does it also give party experience?'
I glanced at Ian, who was still knocked out on the ground.
[Ian Fairytale]
Lv: 31
Race: Human
Attributes: Light
Danger: X
A sudden increase of 1 level.
In ❰Magic Knight of Märchen❱, allies who fought together in battle received experience points according to their performance.
If the character was a damage dealer, it would be based on how much damage they dealt, if the character was a healer, it would be based on how much health they restored given, and so on.
Additionally, the more characters were in a party, the higher the total amount of experience would be. Therefore, it wasn't the type of system where the experience points were split between party members.
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The Academy's Weakest Became A Demon-Limited Hunter
FantasíaDescription I possessed the weakest character in my favorite game's Hell Mode. I want to survive, but the way the main character is being controlled is atrocious. It can't be helped.[Author(s)치킨소년] Tags[ Academy Aristocracy Beautiful Female Lead Cha...