THREE. TWO. ONE. Run.
Thirteen must do one thing: escape. With the game taking a different course, he has to deal with his previous allies who are now out for a taste of his blood. As secrets, betrayals, and the mad scramble to the top overtake his waking hours, he works against the clock to solve yet another mystery about the Game itself.
Now, with superhuman forces to reach and a desperate quest to find answers, Thirteen juggles friendship, allegiance, and adversity before he loses the chance to make it out alive. There is one thing he must do, but the question doesn't lie on whether he can; it's on whether the Game will even let him.
From the award-winning author of Kolibrie, comes the second installment of The Game Trilogy where tribulation has yet to come. The game seeks to kill, and whose lives it will take are not ours to decide.
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A Guide to the Arcane Universes and Other Stories
Aléatoire━━ 𝐚𝐝𝐝 𝐭𝐡𝐢𝐬 𝐭𝐨 𝐲𝐨𝐮𝐫 𝐩𝐫𝐢𝐯𝐚𝐭𝐞 𝐥𝐢𝐛𝐫𝐚𝐫𝐲 𝐟𝐨𝐫 𝐭𝐢𝐦𝐞𝐥𝐲 𝐮𝐩𝐝𝐚𝐭𝐞𝐬 𝐨𝐟 𝐧𝐞𝐰 𝐫𝐞𝐥𝐞𝐚𝐬𝐞𝐬 ━━ New worlds. Flawed protagonists. Blurred lines between good and evil. The Arcane Universes welcomes you to an unforget...