Neo Angelo Part 3

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Sub Weapons:

M1 Garand

M1 Garand

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SCARK

========== (Powers and Abilities) ==========

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========== (Powers and Abilities) ==========

Grace: It is celestial energy integral to angels. Grace gives angels and Nephilim access to Enochian Magic, which is how they use their abilities. Without it, they are rendered almost completely human. It resembles a shining bluish-white mist. A Nephilim's grace is what holds their human and angel halves in balance and, when they lose it, their two halves come in conflict with each other, causing the Nephilim's body to shut down progressively. The only way to revert that is for the Nephilim to recharge their grace. Normally as a Nephilim, this would happen to Neo. However, it is later revealed that if his grace is extracted, the Nephilim grace would immediately react violently around those surrounding it. This is thanks to the fact that his father removed his own grace and gave it to Neo as he absorbed it when he was a child. Due to absorbing his father's grace as a child, the grace would immediately search for its original host in order to merge back with it. Grace removal is no longer a problem for Neo as his grace always returns back whenever it is extracted.

Armiger: Armiger summons spectral versions of the angelic weapons around Neo. It augments Neo's strength and speed, turns all of his movements into warps, and makes his warp-strikes more powerful.

 It augments Neo's strength and speed, turns all of his movements into warps, and makes his warp-strikes more powerful

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