Anansi
God of Spiders, Knowledge, Wisdom, Stories & Trickery
Son of Nyame & Asase Yaa
Sacred Animal: Spider
(Creature Purview) God of Spiders: Arachnekinesis: Anansi is the God & the Embodiment of Spiders. As the God & the Embodiment with the Purview of Spiders, Anansi has arachnescience, arachnepotence & can manipulate various spiders. They control them to do their bidding like, help them during situations, use them against foes, use them to see locations & get information about a particular place, use them for battle, use them for spying on others. The controlled spiders may cultivate bonds with the user, thus creating friendships. Also may empathize or communicate with them.
(Almighty Purview) God of Knowledge: Gnosokinesis: Anansi is the God & the Embodiment of Knowledge. As the God & the Embodiment with the Purview of Knowledge, Anansi has gnososcience, gnosopotence, can create, shape & can manipulate any/all information/knowledge, they can be very knowledgeable & insert new knowledge into the universe that becomes established fact and reality, or destroy it to do the opposite.
(Almighty Purview) God of Wisdom: Sophiakinesis: Anansi is the God & the Embodiment of Wisdom. As the God & the Embodiment with the Purview of Wisdom, Anansi has sophiascience, sophiapotence, can create, shape & can manipulate all Wisdom, they can be very wise & insert new wisdom into the universe that becomes established fact and reality, or destroy it to do the opposite.
(Art Purview) God of Stories: Story Mastery: Anansi is the God & the Embodiment of Stories. As the God & the Embodiment with the Purview of Stories, Anansi has istoríascience, istoríapotence, can manipulate stories and its characters and how they act, what they can do, etc., the locations and what they look like, and the events of the story as well as how it starts and ends.
(Trickery Purview) God of Trickery: Trickster: Anansi is the God & the Embodiment of Trickery. As the God & the Embodiment with the Purview of Trickery, Anansi has apátiscience, apátipotence & can play tricks or otherwise disobeys normal rules and conventional behavior. Trickster openly questions and mocks authority, encourages impulse and enthusiasm, seeks out new ideas and experiences, destroys convention and complacency, and promotes chaos and unrest. At the same time, tricksters bring new knowledge and wisdom. Even when punished horribly for their effrontery, their indomitable spirit (or sheer foolishness) keeps them coming back for more.